So the new dunk setup is now made of wind swords?

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3 years ago#1
+ 20 AD
+ 50% ASPD
+10% MS
+10% CDR

Tenacity

RIP double swords
ns
3 years ago#2
Tenacity don't stack.
3 years ago#3
if you want to go fast, yes.
"Assume all cover will explode. And if it doesn't explode, expect aliens to throw grenades in order to fix that"
3 years ago#4
Glass cannon melee carry builds don't benefit from Tenacity. 35% of the duration taken off of CC doesn't make a difference when you die in three hits.
3 years ago#5
From: sephiroth3703 | #002
Tenacity don't stack.

Obviously. The fact that you get Tenacity somewhere really helps, and that Zephyr has everything you want for dunking.
ns
3 years ago#6
Shadow Edge posted...
From: sephiroth3703 | #002
Tenacity don't stack.

Obviously. The fact that you get Tenacity somewhere really helps, and that Zephyr has everything you want for dunking.


IGNORE UNIT COLLISION > 35% Tenacity
3 years ago#7
You probably want one of each >_>
Signatures that consist of quotes are bizarre- you could falsify a quote and no one would know.-Jesus
3 years ago#8
those aren't double swords though, you want as many swords as possible
3 years ago#9
Sick as Hell Lantern.
Boots of Go Really Really Fast At Fountain
Windysword
Doublesword
Jesussword
Triplesword/Broken Sword (pick one)

win game
"Assume all cover will explode. And if it doesn't explode, expect aliens to throw grenades in order to fix that"
3 years ago#10
Windy Sword (Zephyr)
Double Sword (PD)
Triple Sword (Trinity Force)
Quad Sword (Hydra)

i have all kinds of swords they might as well surrender
ns
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