How to make melee carries viable

#1yourDaddiePosted 12/4/2012 8:55:31 AM
Make all of them have some kind of inmunity to disabilities and make them scale way better whit attack than defense?
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#2Tucker4321Posted 12/4/2012 8:57:39 AM
that is also how you make AD carries not viable.
#3Tucker4321Posted 12/4/2012 8:58:13 AM
ranged ad carries*
#4DrewdadruidPosted 12/4/2012 10:45:00 AM
Mercurial scimitar is pretty awesome
--- IGN: DrewDaDruid
#5Rookie_JetPosted 12/4/2012 10:48:21 AM
Innate immunities would be OP. just make them a little sturdier and scale a little better with AD. That's a fair enough trade. It compensates your tough early game for better late game scaling.
#6Walker_RealPosted 12/4/2012 10:53:03 AM
Melee would be viable if you had an on champion charge that's always or near always up.

That's why melee Diana can AP carry... she can almost always blink in...
#7LooksLikeRainPosted 12/4/2012 11:11:31 AM

I'd arrest you if I had handcuffs.
#8SoraOwnsAllPosted 12/4/2012 11:14:10 AM
How to make melee carries viable : add in BKB and make the tiamat have a cleave similar to Battle Fury.
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