I have a lot of x/7/2 pages I'm finding

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3 years ago#1
Grab 4 points in the health/lvl, 3 points in one of the resists and then 1 point in quicker flash CD + improved recall.

=/
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3 years ago#2
is improved recall really that great? seems kinda lame to me
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3 years ago#3
Most of mine are similar the trees are so weird now and there's not much of a reason to go down to the bottom of them now. Utility though man, I like that utility tree.
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3 years ago#4
*Ponders about Renekton masteries for guide*
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3 years ago#5
xRustySpoon posted...
*Ponders about Renekton masteries for guide*


I've gone a 21/9/0 path with it for now.

1 Summoner's Wrath
2 Fury
4 Sorcery (CDR is nice)
From there all the way down the physical side, skipping Lethality and Frenzy because you don't you build crits on Renekton (I put 3 into Havoc just to get to the bottom of the page)

4 Durability
Some combination of 4 in Hardiness and Resistance based on who I'll be up against.
Vet. Scares

Probably not perfect, I gotta experiment more.
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"Combine Cloak and Dagger with Boots of Swiftness so CC doesn't stop you from moving faster toward defeat." - Frost_shock_FTW
3 years ago#6
Sounds reasonable. I'm still gonna miss 19/11 though :(
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Get destroyed.
GT/Steam: xRustySpoon Follow these tips and you'll be fraggin' like a pro.
3 years ago#7
Indomitable was so nice...
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"Combine Cloak and Dagger with Boots of Swiftness so CC doesn't stop you from moving faster toward defeat." - Frost_shock_FTW
3 years ago#8
From: kirbymuncher | #002
is improved recall really that great? seems kinda lame to me


Yeah it is. I find it scales well too. Late game when you're doing that whole "get an inhib then b really fast" it helps having a second off the channel time.

In lane think of it as helping you get back to lane 1 second faster so you miss less xp.

I like it on junglers too because I find I recall more often with them.


Compared to the other things I could throw that point in, I like improved recall.
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3 years ago#9
g-cube_masta posted...
From: kirbymuncher | #002
is improved recall really that great? seems kinda lame to me


Yeah it is. I find it scales well too. Late game when you're doing that whole "get an inhib then b really fast" it helps having a second off the channel time.

In lane think of it as helping you get back to lane 1 second faster so you miss less xp.

I like it on junglers too because I find I recall more often with them.


Compared to the other things I could throw that point in, I like improved recall.


It works really well with Homeguard because you get back faster, then get back to lane (or jungle) faster yet AGAIN.

You can really tell the difference in gold and XP between a person who backs and has those two compared to someone who has neither.
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