Flash + TP Leona new meta

#21DottledPosted 12/9/2012 4:48:25 AM
So basically just play Leona completely normally but instead of ganking normally whenever it's safe and taking an extra CC, you take teleport and get maybe one extra surprising gank every 5 mins or so without exhaust.
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#22Silvanus350Posted 12/9/2012 5:15:21 AM
ritz2 posted...
Silvanus350 posted...
Why is everyone complaining so much?

01.) Play as normal until you secure a kill at bot.
02.) Have Leona teleport to top lane ward.
03.) Gank and secure second kill.

The idea isn't complicated and doesn't require leaving your lane partner at a disadvantage. Just have Leona run teleport and exhaust.

Geez.


anytime it's 1v2 it's a disadvantage


That is why, as I said, you see if there is an opportunity to teleport only after getting a kill...
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#23ritz2Posted 12/9/2012 5:18:06 AM
Silvanus350 posted...
ritz2 posted...
Silvanus350 posted...
Why is everyone complaining so much?

01.) Play as normal until you secure a kill at bot.
02.) Have Leona teleport to top lane ward.
03.) Gank and secure second kill.

The idea isn't complicated and doesn't require leaving your lane partner at a disadvantage. Just have Leona run teleport and exhaust.

Geez.


anytime it's 1v2 it's a disadvantage


That is why, as I said, you see if there is an opportunity to teleport only after getting a kill...


give me an example situation
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#24beedtrackerPosted 12/9/2012 5:24:03 AM
Teleport on leona is pretty good
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#25Silvanus350Posted 12/9/2012 5:28:03 AM(edited)
?

I don't see what's special about it, you just play normally, and take teleport instead of flash.

You chill in lane looking for an opportunity. The enemy ADC overextends and you jump on him, pop your combo, get a kill. The enemy support is now alone and probably beating a retreat.

You swing into the bushes and check toplane. If it looks good you teleport top and pop your combo again, hopefully getting another kill. It's 1v1 bot lane until the enemy revives, and they might not even know you're gone until you TP, if the bush isn't warded.
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#26Noblesse_Posted 12/9/2012 5:47:57 AM
ITT: Teleport has no animation.
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#27DottledPosted 12/9/2012 6:05:53 AM
Noblesse_ posted...
ITT: Teleport has no animation.


ITP: Wards hidden in unwarded brush don't exist
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#28happyscrub1Posted 12/9/2012 6:34:57 AM
k0rupted1 posted...
BowtotheTWIG posted...
Your AD then dies / gets completed zoned in the ensuing 2v1 lane


^ Typical sheep.

@ TC - I like the idea.

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#29LimbicPosted 12/9/2012 7:12:58 AM
k0rupted1 posted...
BowtotheTWIG posted...
Your AD then dies / gets completed zoned in the ensuing 2v1 lane


^ Typical sheep.

@ TC - I like the idea.


LoL uses a ranking system, even in unranked, so odds are even that your partner will be either superior or inferior to the two you're laning against.

If you've played for long, you know that two players of relatively equivalent skill can easily zone a single opponent, no matter the champ.

I think bottom lane would be lucky if AD only got zoned instead of killed. It might be best for bottom to push hard before Leona TPs and then have the AD just go back and buy.
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#30XcZeus3469Posted 12/9/2012 7:42:48 AM
I wish people who come up with stupid ideas would quit calling them "new meta" and actually learn what that means. Santa give what I want this year, pleaseee.
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