patch notes

#1Dota2Posted 1/15/2013 8:10:38 PM(edited)
http://na.leagueoflegends.com/news/preseason-balance-update-2-patch-notes

Kennen

Basic attack has been retuned so itís more responsive

Philosopher's Stone
Now correctly grants 5 gold per 10 seconds (was 4 gold per 10 seconds)

Literally crying

what bs that is

Pickpocket
Now displays a buff timer after attacking to show the time before gold can be earned again


finally

---
http://i.imgur.com/qd9BZ.gif http://i.minus.com/iTTgG7oUhH0Bq.gif
#2EDumeyPosted 1/15/2013 8:09:11 PM
Thresh, the Chain Warden

Thresh is still undergoing PBE testing, and will be released at a later date. Stay tuned for more information on the Chain Warden!

Alistar
Base movement speed increased to 330 from 325
Headbutt
Range increased to 650 from 600

Amumu
Cursed Touch
Magic resist reduction reduced at later levels to 15/20/25 from 15/25/35

Annie
Disintegrate
Mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100
Incinerate
Targeting cone is now attached to Annie
Molten Shield
Cooldown reduced to 10 seconds from 16
Duration reduced to 5 seconds from 8

Blitzcrank
Mana Barrier
Cooldown increased to 90 seconds from 60
Rocket Grab
Will now give vision when it hits a target

Cho'Gath
Feral Scream
Targeting cone is now attached to Cho'Gath

Corki
Gatling Gun
Mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100

Diana
Pale Cascade
Orb detonation has been adjusted to better match Dianaís basic attack range
Shield duration increased to 5 seconds from 4
Lunar Rush
Cast range increased to 825 from 750

Evelynn
Hate Spike
Mana cost increased to 16/22/28/34/40 from 14/18/22/26/30
Bonus attack damage ratio increased to 0.5 from 0.4
Ravage
Damage reduced at later ranks to 35/55/75/95/115 from 35/60/85/110/135
Bonus attack damage ratio increased to 0.5 from 0.4
Agony's Embrace
Damage changed to 15/20/25% of the target's current health from 15/20/25% of their max health
Cooldown increased to 150/120/90 seconds from 120/90/60
Cast range reduced to 650 from 800

Ezreal
Base attack speed reduced to 0.625 from 0.665

Kassadin
Force Pulse
Fixed an issue where Force Pulse would sometimes fire backward after using Rift Walk.

Katarina
Base movement speed reduced to 345 from 350
Sinister Steel
Movement speed adjusted to 15/20/25/30/35% from 12/20/28/36/44%

Kennen
Basic attack has been retuned so itís more responsive

Kha'Zix
Unseen Threat
Damage reduced at later levels to 15-190 from 15-220
Slow reduced to 25% from 35%
Taste Their Fear
Bonus attack damage ratio reduced to 1.5 from 1.6
Isolation bonus attack damage ratio reduced to 2.0 from 2.4

Lee Sin
Safeguard
Fixed a bug where the tooltip incorrectly stated that Lee Sin regained energy when the shield was broken
Iron Will
No longer grants armor while active
Life steal and spell vamp increased to 5/10/15/20/25% from 5/9/13/17/21%
Cripple
Slow amount reduced at earlier ranks to 20/30/40/50/60% from 30/37.5/45/52.5/60%
Range reduced to 600 from 800

Mordekaiser
Siphon of Destruction
Targeting cone is now attached to Mordekaiser

Nami
Base movement speed increased to 335 from 330
Aqua Prison
Cooldown reduced to 14/13/12/11/10 seconds from 16/14.5/13/11.5/10
Tidal Wave
Missile speed increased to 850 from 750

Rengar
Bonetooth Necklace
Now grants +5 Attack Damage
Unseen Predator
Fixed a bug where Rengar could leap while rooted
Savagery
Attack speed duration increased to 4 seconds from 3
Fixed a bug where Savagery could be used three times consecutively
Battle Roar
Empowered Battle Roar now heals for 60-400 (based on champion level) instead of 10% of his Rengarís health
Thrill of the Hunt
Initial delay reduced to 1 second from 1.25 (still can be delayed up to 3 seconds)
Stealth duration increased to 7 seconds from 5
---
http://i.imgur.com/ZhLrT.jpg
http://i.imgur.com/H6Frl.jpg
#3EDumeyPosted 1/15/2013 8:09:19 PM
Riven
Base health regen reduced to 6 from 10.4
Health regen per level reduced to 0.5 from 0.9
Valor
Shield amount increased to 70/100/130/160/190 from 60/90/120/150/180
Blade of the Exile
Cooldown increased to 110/80/50 seconds from 75/60/45
Targeting cone is now attached to Riven

Shaco
Hallucinate
Controlling the clone no longer reveals Shaco in brush
Fixed a bug that prevented Shaco from casting Hallucinate for the rest of the game in certain circumstances

Syndra
Transcendent
Now increases range on Unleashed Power by 75 at max rank
Scatter the Weak
Cooldown reduced at later ranks to 18/16.5/15/13.5/12 seconds from 18/17/16/15/14

Talon
Noxian Diplomacy
Bleed damage reduced to 10/20/30/40/50 from 18/36/54/72/90
Bleed bonus attack damage ratio reduced to 1 from 1.2
Cutthroat
Fixed a bug where the damage amplification did not actually apply
Fixed an bug that sometimes caused Talonís Rake to fire backwards after using Cutthroat.
Shadow Assault
Damage reduced at later ranks to 120/170/220 from 120/190/260
Bonus attack damage ratio reduced to 0.75 from 0.9

Udyr
Monkey's Agility
Now additionally increases Udyr's armor and magic resist by 4% per stack

Vi
Vault Breaker
Fixed a bug where Vault Breaker would sometimes not refund mana or cooldown when interrupted
Fixed a bug where interrupting Vault Breaker would sometimes render Vi unable to cast spells
Fixed a bug where Vault Breaker's stun duration was sometimes shorter than intended
Fixed a bug where Vi would sometimes stop attacking after hitting a champion with Vault Breaker
Excessive Force
Increased the responsiveness of Vi's attacks after using Excessive Force
Assault and Battery
Fixed a bug where targets could cast spells after being knocked into the air
Fixed a bug where characters with stealth could cause Assault and Battery to miss
Fixed a bug where damage was not applied to targets immune to disable effects

Ziggs
Short Fuse
The cooldown indicator now more accurately shows when Short Fuse is available.
---
http://i.imgur.com/ZhLrT.jpg
http://i.imgur.com/H6Frl.jpg
#4RihawfPosted 1/15/2013 8:10:39 PM
Nami buff, Lux nerf
---
LoL NA IGN: MyakkoFirst|steam: rihawf| Nami main
League of Legends BR IGN: Rihawf (who'd know?)
#5Lord SojiroPosted 1/15/2013 8:11:48 PM
- Targeting cone is now attached to "champion".

I hope this does what I think it does, that would make those moves much more responsive.
---
Oh no! It's Idiot power!
#6EDumeyPosted 1/15/2013 8:11:54 PM
Too lazy to post item changes.
---
http://i.imgur.com/ZhLrT.jpg
http://i.imgur.com/H6Frl.jpg
#7Dota2(Topic Creator)Posted 1/15/2013 8:12:33 PM
From: Rihawf | #004
Lux nerf


how
---
http://i.imgur.com/qd9BZ.gif
#8Z-911-ZPosted 1/15/2013 8:13:41 PM
Corki buff? I Iike this.
---
http://oi48.tinypic.com/ev7vir.jpg
#9RihawfPosted 1/15/2013 8:14:02 PM
Dota2 posted...
From: Rihawf | #004
Lux nerf


how


Muting a player will now mute that player's emote sounds
---
LoL NA IGN: MyakkoFirst|steam: rihawf| Nami main
League of Legends BR IGN: Rihawf (who'd know?)
#10eco masterPosted 1/15/2013 8:14:11 PM
Alistar
-Base movement speed increased to 330 from 325
-Headbutt
--Range increased to 650 from 600

no riot no i don't like the bull make it stop

Cho'Gath
-Feral Scream
--Targeting cone is now attached to Cho'Gath

nvm i don't care anymore ily riot

Kassadin
-Force Pulse
--Fixed an issue where Force Pulse would sometimes fire backward after using Rift Walk.

Still? It happened all the time months ago, but I haven't seen this since they fixed it the first time.

Hextech Gunblade
-Spell vamp is now UNIQUE

why you gotta hate on gunman IV

Turrets
-Now prioritize minions in the following order:
--Player-owned minions (ex: Shaco's backdoor butt buddy)

revised for accuracy
---
ill be here 4 u eco jus lyk the mop on the commercial babby-wechina23
fighting games suck-bluerain