What do you think about my Jungle Warwick build?

#11Dynasty_Vic(Topic Creator)Posted 1/16/2013 4:33:03 AM
Reaper_Minion posted...
From: Dynasty_Vic | Posted: 1/16/2013 2:12:56 PM | #009
So any thoughts about the build...?

If not just suggest me a better champ to jungle as I can't go amumu due to him being banned so much.

I'm considering of getting rengar or xin zhao but still getting IP for them. :L

Anyway when I go WW, I'm normally go more positive than the other champs I try.

I gave you the one important suggestion. Get Madred's.

Other than that, you can build anything on WW so long you become tanky. Glacial Shroud and Spirit Visage are your core against a balanced enemy team. Sunfire Cape and Wit's End are also excellent.


Build madreds into latern right or sell it later?
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Taking the Dustiflier easily for KH 358/2 Days :http://youtu.be/XH6LFvUVrjM
#12Reaper_MinionPosted 1/16/2013 4:54:06 AM
From: Dynasty_Vic | Posted: 1/16/2013 2:33:03 PM | #011
Reaper_Minion posted...
From: Dynasty_Vic | Posted: 1/16/2013 2:12:56 PM | #009
So any thoughts about the build...?

If not just suggest me a better champ to jungle as I can't go amumu due to him being banned so much.

I'm considering of getting rengar or xin zhao but still getting IP for them. :L

Anyway when I go WW, I'm normally go more positive than the other champs I try.

I gave you the one important suggestion. Get Madred's.

Other than that, you can build anything on WW so long you become tanky. Glacial Shroud and Spirit Visage are your core against a balanced enemy team. Sunfire Cape and Wit's End are also excellent.


Build madreds into latern right or sell it later?

Wriggle's Lantern was never that good on WW. Unfortunately, it's even worse of an item now so sell Madred's after you are done with it. It's still worth it to go Madred's because it makes jungling so much faster.
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#13Dynasty_Vic(Topic Creator)Posted 1/16/2013 4:55:44 AM
Reaper_Minion posted...
From: Dynasty_Vic | Posted: 1/16/2013 2:33:03 PM | #011
Reaper_Minion posted...
From: Dynasty_Vic | Posted: 1/16/2013 2:12:56 PM | #009
So any thoughts about the build...?

If not just suggest me a better champ to jungle as I can't go amumu due to him being banned so much.

I'm considering of getting rengar or xin zhao but still getting IP for them. :L

Anyway when I go WW, I'm normally go more positive than the other champs I try.

I gave you the one important suggestion. Get Madred's.

Other than that, you can build anything on WW so long you become tanky. Glacial Shroud and Spirit Visage are your core against a balanced enemy team. Sunfire Cape and Wit's End are also excellent.


Build madreds into latern right or sell it later?

Wriggle's Lantern was never that good on WW. Unfortunately, it's even worse of an item now so sell Madred's after you are done with it. It's still worth it to go Madred's because it makes jungling so much faster.


Looks like you solved my problems. I can now have a space for GA. :D

Thank you.
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Taking the Dustiflier easily for KH 358/2 Days :http://youtu.be/XH6LFvUVrjM
#14BlocktopusPosted 1/16/2013 5:56:08 AM
no frozen heart.


whut.
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Hyena Warwick at your service do arams with me pls
#15Dota2Posted 1/16/2013 6:01:38 AM
No mallet..

Mercs isnt even an option and its better for ww...
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#16Reaper_MinionPosted 1/16/2013 6:24:18 AM
From: Dota2 | Posted: 1/16/2013 4:01:38 PM | #015
No mallet..

Mercs isnt even an option and its better for ww...

He had Spirit of the Golem in his build. Tenacity does not stack.

Mallet is too expensive to be warranted on WW. Nobody can run from you anyway.
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#17Dota2Posted 1/16/2013 2:14:29 PM
From: Reaper_Minion | #014
He had Spirit of the Golem in his build. Tenacity does not stack.


oh i dont know my spirits yet <_<
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#18Rookie_JetPosted 1/16/2013 4:03:05 PM
Jungle WW isn't SO bad that it deserves all the hate everyone says. True, he has no CC whatsoever until 6, but he has good, low CD burst and a potential speed buff and AS buff with aura.

If you have red, and your team mates know how to control their lane to let the enemy push, you can still get some good ganks in pre-6 and obviously 6 onward usually means automatic kill, especially for top or mid.

Also, he counter jungles super well and is pretty much always healthy.
#19TomorrowDogPosted 1/17/2013 1:01:10 PM
If you have red, and your team mates know how to control their lane to let the enemy push, you can still get some good ganks in pre-6

Eh, against a competent opponent I really don't see him getting a good gank off that isn't his teammate doing 95% of the work. General rule with Warwick is don't bother showing yourself before 6 because you don't have presence and it is a big green light for the enemy jungler to take your stuff.

Also, he counter jungles super well and is pretty much always healthy.

I don't know about that either. He benefits from always being in good health but he doesn't want to be caught in the enemy jungle if their jungler is in good health. He has nothing to aid him in escape if he can't take an opponent below half life. In my limited experience here, I've solo'ed a Warwick that tried to be ballsy enough to take my wraiths and couldn't run away.

The problem with Warwick jungle is that his abilities don't really start off that strong and you need different ones for different things. His W is just straight attack speed which is needed to clear decent but doesn't do much else until later. His Q is his best ability for duelling and ganking, but it isn't an efficient tool for clearing the jungle at all. His E is his only way to increase his mobility relative to his enemies, but it does nothing when clearing.

Compare it to Skarner, my favorite substitute for Warwick since his ultimate is similar aside from the lack of blink. His Q is CC and AoE damage. His W is a shield and movespeed and attack speed buff. These abilities are awesome and helpful no matter what you are doing.
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