Towers should take spell damage so AP carries don't fall off late game

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  3. Towers should take spell damage so AP carries don't fall off late game

User Info: yourDaddie

yourDaddie
4 years ago#1
Most AP carries fall of late games(a few ecceptions), only AP bruisers stay on the same level on average compared to AD bruisers or AD carries. making towers take spell dame will balance things out, the only reason an AD carry(specially ranged) is necesary is because of towers
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User Info: FandomOfRandom

FandomOfRandom
4 years ago#2
AP carries are there to kill the AD carries.
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User Info: happyscrub1

happyscrub1
4 years ago#3
The reasons AP falls off has nothing to do with towers.
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User Info: mayhem402

mayhem402
4 years ago#4
A % of AP is added to damage when attacking towers...
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User Info: EDumey

EDumey
4 years ago#5
Towers take more damage the more AP you have. Already balanced. Some of the best tower takers in the game are already AP.
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User Info: Quinn95

Quinn95
4 years ago#6
You actually deal increasing damage to towers with AP. It's not as much as with AD, but it's definitely noticeable.

User Info: Reaper_Minion

Reaper_Minion
4 years ago#7
From: mayhem402 | Posted: 1/17/2013 11:50:23 PM | #004
A % of AP is added to damage when attacking towers...

This. AP carries tend to deal more damage to towers than say bruisers...
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User Info: Morrowind789

Morrowind789
4 years ago#8
Did he just say the only reason for ad carries is to take towers..... Aside from being mistaken in that his original point is already a thing....
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User Info: viajarv

viajarv
4 years ago#9
Well you theoretically win a game without killing any opponent champs

User Info: bwlfro5

bwlfro5
4 years ago#10
Ever seen a ziggs with a lich bane? Bye bye towers.
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