New Items on Heimerdinger

#31stascakbw07(Topic Creator)Posted 1/18/2013 2:35:13 PM
From: Mistare | #030
Heimer literally just needs that 3rd turret back in some way. The buzz of playing a siege caster with 3 turrets that could effectively build an efficient kill zone with 3 turrets strategically positioned around the lane with you maniacally running around throwing stuns, chunking turrets with grenades and having to scarper like a madman to escape after all the mayhem was severely diminished by the removal of the ability to damage turrets with grenades and then taking away effectively almost 1/5th of his overall potential dps imo.

It's just a shell of a champ really. Hollowed out and raped by the fun police.


Returning to 1/1/2/2/3 turret capability would be ideal.

If they're not going to do that. The AP Scaling could use a buff.

If they're not going to do that. The E's stun radius could use a buff.

If they're not going to do that. The innate could use a rework. Something to recoup mana would be nice so I don't feel like flask is so essential in the early game.
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