They should remove Clarity from the game.

#1RedZarakiPosted 1/27/2013 11:17:33 AM
It is only useful on ARAM.
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#2iiTryhardPosted 1/27/2013 11:18:34 AM
it helps distinguish scrubs from non-scrubs though.

like if I see lux with clarity, i know it's an easy lane

it's similar to junglers who use smite and those who dont
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#3Komachi_TachiPosted 1/27/2013 11:18:59 AM
They need to give it passive mana or mana regen or... SOMETHING.
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#4brickwalker0Posted 1/27/2013 11:21:15 AM
Riot has stated several times theyre aware its only used in low level play. Its a crutch for those learning the game.
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#5PKMNsonyPosted 1/27/2013 11:22:51 AM
They need to nerf other summoners or just put these crappy ones on items like the upgrading minion one.
#6supershadonicPosted 1/27/2013 11:23:02 AM
I agree with TC. They should just remove clarity. And not just clarity. They should remove all Spells other than Flash and Ignite and remake the new spells to being sooooo useful that its hard for you to decide between them. Because as of now... 90% people Flash and Ignite. Or maybe they can remove atleast flash if not ignite and tone down ignite a bit and the same purpose will be served.
#7Komachi_TachiPosted 1/27/2013 11:25:48 AM
From: supershadonic | #006
remove atleast flash

Bye Ashe, it was nice knowing you.
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#8RedZaraki(Topic Creator)Posted 1/27/2013 11:27:56 AM
My opinion:

- Buff all summoner spells EXCEPT Flash and Ignite.
- Nerf cool-downs on all summoner spells. (5 minutes + for ALL of them).
- Buff the utility tree mastery that improves summoner spell cool-downs, but put it much deeper in the utility tree.
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#9AgentRebornPosted 1/27/2013 11:43:22 AM
Flash needs to be on a shorter timer, not longer.
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#10Unbridled9Posted 1/27/2013 12:01:39 PM
What's wrong with Clarity? If you're a champ who uses a lot of mana or has a small mana-pool it can be a godsend to have an extra amount in an important fight.
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