New champion mechanics

#11Zilean(Topic Creator)Posted 1/28/2013 5:36:47 AM
'3'
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#12Bapps44Posted 1/28/2013 5:41:56 AM
skeleton king champ
a champ with faceless voids ult
anti mage would fit really well say he is kass's son
a real pet champ
#13BhelliumPosted 1/28/2013 5:47:20 AM
Resistance to armor shred on a tank would be nice.
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#14Bapps44Posted 1/28/2013 5:48:05 AM
actually turn sion into skeleton king
BOOM
fixed
#15Zilean(Topic Creator)Posted 1/28/2013 5:55:47 AM
turn urgot into pudge's brother

podge
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#16The-World-SevenPosted 1/28/2013 6:33:46 AM
Bhellium posted...
Resistance to armor shred on a tank would be nice.

would main
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#17LazyKennyPosted 1/28/2013 6:41:18 AM
I just want my beloved techies.
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#18MetleonPosted 1/28/2013 7:01:48 AM
A champ that gets stacks on his/her self with each auto attack and then each spell uses up those stacks.

Passive: Auto attacks build stacks. Max 8 stacks. Stacks disapear after X seconds.
Q: Physical damage with extra X% max health physical damage for each stack.
W: X% bonus move speed and attack speed for each stack.
E: Slows targets by X% for each stack for 2 seconds. Stuns for 1 second as well (so 1 second slow afterward) if 8 stacks are used.
R: Deals heavy magic damage to a target and marks them for X seconds. Marked targets take X% extra damage from all sources and (this champion's) auto attacks on the target grant 2 stacks instead of 1.

Also, I think they should make another champ like Udyr where he/she essentially has 4 basic spells.
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#19The-World-SevenPosted 1/29/2013 7:22:32 AM
a Particle Laser / Cleansing Beam type ulti

a channeled 'meditate' that upon ending, the champion explodes into a hyper deadly form

more stupid things that can mess with allied positioning

a mix of shaco ult / blink / leblanc passive

more stupid things
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#20DemetricusPosted 1/29/2013 11:05:42 AM
I would personally like a traditional knight on a horse where they gain a benefit based on the number of allied champions within a certain radius of themselves.
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