Vayne Runes

#1PeterPan88Posted 1/29/2013 1:22:19 AM
Hey all, I have been going quite well with Vayne in ranked.
I feel i can play her well, but now I am trying to perfect my runepage for her.
I dont know whether to have
a) Atk Speed Reds
b) Atk Damage Reds

and then my next question is, should I have 2 AD quints, and a LifeSteal quint, or just 3 AD

Thanks guys
#2DivinewargodPosted 1/29/2013 1:24:11 AM
Well, I can tell you so much as to not bother with the Lifesteal quint.
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#3MizunoRyuuPosted 1/29/2013 1:26:12 AM
Attack Speed is worthless on anyone who isn't an AA-centric jungler. Go for full AD Marks and Quints. For almost any other carry I'd go for ArmPen Marks and AD Quints, but since she already has built-in true damage she doesn't rely as heavily on penetration as other carries would.
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#4PeterPan88(Topic Creator)Posted 1/29/2013 1:26:42 AM
Yea I got rid of it when I started using AS reds because I lost a bit of AD

I feel that with AS reds it makes a very small difference, and since I started using it, I feel weaker than I usually do early on
#5PeterPan88(Topic Creator)Posted 1/29/2013 1:27:48 AM
Okay thanks!
#6Chaotic WarriorPosted 1/29/2013 1:37:35 AM
personally i use armor pen quints / reds because lets face it, 28 armor pen + 8% is insane at early levels and makes you deal true damage at the start to enemies you harrass.
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#7UnderwaterAirPosted 1/29/2013 1:39:36 AM
personally i use armor pen quints / reds because lets face it, 28 armor pen + 8% is insane at early levels and makes you deal true damage at the start to enemies you harrass.

You know... if you just use +8 ad runes you would do more damage at game start unless the enemy was using full armor runes... >_>
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#8Skul_Posted 1/29/2013 2:05:26 AM
AD Reds, AD Quints, Armour and Res others
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