Flash needs to be removed

#21mD_atheistPosted 1/29/2013 11:53:49 AM
CosmosYears posted...
Theshamen posted...
Nah flash should be gone, the idea that it'd break champs is silly because if EVERYONE already uses flash then its benefits are nullified, they should either remove it or make it a passive on everyone ALA recall

Also WAHHHHH you cant change the meta!


Problem is people suck at this game because people get caught and killed while still having flash or not flashing correctly.


True statement.
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#22arys75Posted 1/29/2013 11:58:13 AM
It's on a 4 minute cooldown. What the hell is broken about it.
#23Ravid182Posted 1/29/2013 12:02:02 PM
While I wish it was, too many champions were designed around having flash in the game.
#24GujinKamiPosted 1/29/2013 12:04:36 PM
I can back this. Don't care for champ viability upon Flash's removal, it should be gone.
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#25Hell0nEarthPosted 1/29/2013 12:06:51 PM
ssupermario92 posted...
Lord Sojiro posted...
Time to make 2/3 of the champions unviable. You sure thought that one out.


not my fault they got caught out of position


What does it matter whose fault it is?
Champions that don't have a blink of their own become massively inferior to those that do. Do you want to force an incredibly stale meta?
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#26TheshamenPosted 1/29/2013 12:08:23 PM
arys75 posted...
It's on a 4 minute cooldown. What the hell is broken about it.


Its the fact that its practically necessary on EVERYONE, the other summoner spells are a lot more fun then flash. Especially if promote/surge was still there


Also I find it hard to believe champions would become unviable because they lost a 400 second cooldown.

At max level ezrael could theoretically "flash" 40 times for every one time someone with flash can, the argument that it'd break the game is bunk.
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#27FvPPosted 1/29/2013 12:11:11 PM
Someone just used flash? Better go camp that lane since they will have no escapes
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#28TomorrowDogPosted 1/29/2013 12:17:10 PM
Also I find it hard to believe champions would become unviable because they lost a 400 second cooldown.

At max level ezrael could theoretically "flash" 40 times for every one time someone with flash can, the argument that it'd break the game is bunk.


I'd say it is more about having that repositioning skill just once for a major teamfight, where a few seconds of action can decide the game. If you literally have zero mobility in a teamfight then it really hurts what you can try and do.
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#29happyscrub1Posted 1/29/2013 12:17:12 PM
Naw, I rather them remove ignite. I like to play melee champs and I'm tired of intiatiing a fight only to get ignite spammed all the time.
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#30TheshamenPosted 1/29/2013 12:21:51 PM
TomorrowDog posted...
Also I find it hard to believe champions would become unviable because they lost a 400 second cooldown.

At max level ezrael could theoretically "flash" 40 times for every one time someone with flash can, the argument that it'd break the game is bunk.


I'd say it is more about having that repositioning skill just once for a major teamfight, where a few seconds of action can decide the game. If you literally have zero mobility in a teamfight then it really hurts what you can try and do.


Yea but if you remove flash you can have much more dynamic options for the team fights.

To achieve the repositioning effect or the staying power effect you can use exauhst, ghost, barrier, or heal.

To me thats much more exciting and an interesting twist on the game play then flash is.

Summoner spells should add a personal flavor to what each player wants to do with a character. It shouldn't be flash+Ignite all the time
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I will not change this sig until Alterac Valley is reverted pre-BC http://us.battle.net/wow/en/forum/topic/969937114
12/21/08