How bad was my Nocturne build? <_<

#1darkprince45Posted 2/6/2013 12:25:29 AM
http://i45.tinypic.com/vdps03.png

I was killing early game i was like 4/1 all over their jungle. They fed graves like hardcore. So i bought a warmogs and ulted right on him and destroyed him <_<

I was gonna get a BT with that sword. I just never got to recall back lol
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#2KeepItCivilPosted 2/6/2013 12:27:06 AM
Why Shiv?
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#3darkprince45(Topic Creator)Posted 2/6/2013 12:27:38 AM
From: KeepItCivil | #002
Why Shiv?

dunno the game recommended it. <_<
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#4BlocktopusPosted 2/6/2013 12:47:05 AM
It was eh. Shiv and AS boots aren't really necessary.
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#5YanaChangPosted 2/6/2013 1:13:57 AM
Shiv/Zerks instead of FM/Mercs

Other then that. It was fine-ish I guess.
#6AmarajahPosted 2/6/2013 1:16:23 AM
Not really that bad, dont think it woulda made too big of a difference but phage or brutalizer probably better
#7Reaper_MinionPosted 2/6/2013 2:47:51 AM
All the cool kids get zerkers these days. Not sure what changed.
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#8zeppelin312Posted 2/6/2013 3:08:54 AM
Reaper_Minion posted...
All the cool kids get zerkers these days. Not sure what changed.


the fact that you can get golemspirit or zephyr

as for the build, not horrible if snowballing(however SotD nocturne when snowballing is so strong)

Tankier nocturne with warmogs/Randuin's/etc./one damage item, I've been favoring hydra many games, but pretty much anything works, is stronger when teams are about even.
#9SlaynPosted 2/6/2013 3:50:29 AM(edited)
It actually isn't bad. I don't think Shiv is a TERRIBLE item on Nocturne. He is actually pretty versatile. You can honestly go any combination of dps, tanky, and tanky dps. He scales very well with AD and attack speed, but IMO the best way to play him is a tanky DPS role. Depending on the rest of your team you can go as defensive as need be. I usually go:

Wriggles
Mercs
Mallet
Bulwark
Black Cleaver
Randuins

Sometimes I will sub in Warmogs for one of the above items, such as if I don't need MR and someone else is building Bulwark, or if I need to go full tank mode I will get rid of Black Cleaver. I know almost everyone builds warmogs, but the mallet and randuins give you enough HP, unless like I said you need to build PURE tank.

Wriggles is good on him since he has built in attack speed. Mercs are good on any melee to reduce CC. Mallet is needed to slow people down. Bulwark is just a great item overall, even if someone else built it. Black cleaver works with his kit extremely well IMO. Randuins is very underrated, it basically makes it so that if you get attacked while sticking to a carry, you will lower their dps, as well as the active.

You can also build a variety of offensive items such as zerkers boots, bloodthirster, infinity edge ( only recommend if EXTREMELY fed for early win ). Sword of the Divine is actually VERY good on him as well. Basically you pop SOTD active and most likely something will melt.
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#10iiTryhardPosted 2/6/2013 4:37:05 AM
Why did morde have 130 CS -_-
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