Patch 3.02 notes.

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HyperTailsMan
Posted 2/13/2013 5:07:27 PM
Fixed a bug where Siphoning Strike critical strikes were dealing more damage than intended



NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!
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Just call me HTM
Suffer_Not
Posted 2/13/2013 5:08:34 PM
From: ChocoboDreams | #018
I'm wondering if there'd be literally no reason not to get it on Sejuani now. I usually build strictly into health items, as Sejuani doesn't really need the AP, but...how much of a buff is that for Liandry's?

The damage per second increased by 20%, which is a big deal even if it is a small number. And since it is no longer reduced by 50% on dot/multi target effects, that's basically doubling the passive's power for champs like Cass or Anivia or Sejuani.
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kirbyakaZ
Posted 2/13/2013 5:13:03 PM
ChocoboDreams posted...
Suffer_Not posted...
From: Dota2 | #004
Liandry's Torment
The original set of restrictions on Liandry’s Torment made it a lot more niche and complex than we originally intended. These changes help clarify the item’s role as well as make its unique playstyle more accessible for additional casters.

Ability power reduced to 50 from 60
Damage per second increased to 2% from 1.66%
Damage-over-time and multi-target spells no longer have reduced effect
Fixed damage effect not being properly reapplied on targets that already have it

I didn't even notice this...

Rejoice, Anivia Players, for your reign of terror has resumed :<


I'm wondering if there'd be literally no reason not to get it on Sejuani now. I usually build strictly into health items, as Sejuani doesn't really need the AP, but...how much of a buff is that for Liandry's?


I actually came here to comment on this. Anivia and Karthus, two of my better champs, are going to be even scarier.
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beastmanjenkins
Posted 2/13/2013 5:13:24 PM
You now have the option to display your autoattack range by pressing attack.

OMG MAYBE PEOPLE WILL LEARN HOW TO PROPERLY POSITION AND ZONE OPPONENTS.
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Aphoristic
Posted 2/13/2013 5:16:06 PM
No more need for an Akali page? Awesome.
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[ Aphoristic (360/Steam/League) | Aphoristic92 (PS3) ]
[ 'Look at that dang-ass dang!' - Arin Hansen ]
Soldier3rdClass
Posted 2/13/2013 5:18:27 PM
HyperTailsMan posted...
Fixed a bug where Siphoning Strike critical strikes were dealing more damage than intended



NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!


Man and I hit a 2k crit on Teemo. Never again :(

Now I wish I had that recorded.
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Susan0
Posted 2/13/2013 5:25:00 PM

(edited)
Q_Q Akali nerf

:D Nasus Buff

Rioto, Buff Akali pls
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N3cris
Posted 2/13/2013 5:19:43 PM
From: Aphoristic | #025
No more need for an Akali page? Awesome.

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Dunno. Some people can't swallow their ego. Well I'm sure Kennen has swallowed ego but that's another story - Shadyelf
bast999
Posted 2/13/2013 5:24:31 PM

(edited)
Liandry's Torment

The original set of restrictions on Liandry’s Torment made it a lot more niche and complex than we originally intended. These changes help clarify the item’s role as well as make its unique playstyle more accessible for additional casters.
Ability power reduced to 50 from 60
Damage per second increased to 2% from 1.66%
Damage-over-time and multi-target spells no longer have reduced effect

Fixed damage effect not being properly reapplied on targets that already have it


brb gonna instalock Amumu jungle and autowin games

Spirit of the Spectral Wraith

A new passive that lowers the cooldown on Smite should give this item a more unique feel. While there may not be a champion who is perfectly suited to this item, we could potentially create or adjust a champion who can use it to its maximum potential.
New UNIQUE Passive: Reduces the cooldown on Smite by 20%


With smite mastery, I can get 49 sec cd smite for 10 gold per smite. Extra money out the ass.
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This but unironically.
casperrulez
Posted 2/13/2013 5:24:06 PM
new swain skin inc and liandry changes

swain confirmed for wtfbroke
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