like ok you're revealed, but then they see you for like 10 more seconds so either they know exactly where you're going or you have to spend 10 seconds going the wrong direction then juking back and it's a waste of time. --- Steam/LoL: F5in .:. http://youtube.com/SinOwns http://i75.photobucket.com/albums/i298/dinkidooda/F5.png
and yeah I've thought this same thought multiple times before. It is a really, really long reveal. I thought it was longer than 10 sec but I'm too lazy to check. --- ~GameFAQs LoL Board President~ http://i.imgur.com/6rO0g.png
Nid traps are not really used in full out teamfights G-cube, and the damage is negligible. They really only hold their own because of the vision time. Almost purely used for utility in all levels of play. --- Lol IGN: StayFrostty Elo Experiment Status - Dooped by League Points...
if hey were invis then it would be op but its entirely visible and doesnt even reveal the area like a teemo shroom --- Sig won't change until my sister thinks re4 is a good game. number of people who support=9
if hey were invis then it would be op but its entirely visible and doesnt even reveal the area like a teemo shroom
^This. 12 seconds and they only last 4 minutes... Earlier today I had a game, we were in the lead like 30-20, we had taken down 6 of their turrets, we had all of ours. I go to ward the Baron anyway(with Teemo's shrooms), then I hit one of Nidalee's trap. Then I call all my people over to hide in the bush. Because I know they think we are about to take Baron. They come over trying to steal Baron and then we Ace them without a single lost of life. They surrendered after that. --- R.I.P. intrepid40 (7/13/08 - 3/28/12) http://i.imgur.com/oYaWO.jpg