Howling Gale: = Now knocks the target further into the air the longer it is channeled (now 80 + 10 per second channeled, from a constant 100). Zephyr: - Ability Power ratio reduced to 0.6 from 0.8. - Passive movement speed reduced at earlier ranks to 4/7/10/13/16% from 8/10/12/14/16%. - Slow duration reduced to 3 seconds from 4. Eye of the Storm: - Attack damage bonus is now lost if the shield breaks. Monsoon: - Cooldown increased at earlier ranks to 150/135/120 from 120 seconds at all ranks. + Mana cost reduced to 150/225/300 from 200/275/350. - Knock back distance reduced to 875 from 1000.
Also current PBE changes:
Monsoon: + Mana cost reduced to 100/150/200 from 150/225/300.
So which nerf is being undone? My bet is on her movement speed returning.
Oh and just for fun, her old changes:
General: + Base damage increased to 49 from 46. - Mana per level reduced to 64 from 78. + Base armor increased to 9 from 7.4. Howling Gale: - Cooldown modified to 14/13/12/11/10 from 10 at all levels. - Howling Gale knock-up time reduced by 33%. (1 second from 1.5 seconds) - Mana cost increased to 90/105/120/135/150 from 80/95/110/125/140. - Decreased the width of the tornado. + Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160. + Cooldown reduced to 10 from 11 at all ranks. + Damage per second scaling increased to 20/30/40/50/60 from 20/25/30/35/40. + Mana cost reduced to 80/100/120/140/160 from 110/130/150/170/190. + Cooldown reduced to 11 from 12. + Ability Power Ratio increased to .75 from .65. + Maximum Charge Duration reduced to 3 from 4. + Damage per second increased to 20/25/30/35/40 from 15/20/25/30/35. + Base Damage increased to 60/85/110/135/160 from 50/70/90/110/130. Zephyr: + Cooldown reduced to 12/11/10/9/8 from 13/12/11/10/9. + Cooldown reduced to 13/12/11/10/9 from 14/13/12/11/10. + Increased cast speed. - Ability Power Ratio reduced to .8 from 1. Eye Of The Storm: - Duration reduced to 5 seconds from 10. - Mana cost increased to 70/80/90/100/110 from 60/70/80/90/100. + Ability power ratio increased to 0.9 from 0.8. - Base shield amount decreased to 80/120/160/200/240 from 100/150/200/250/300. = Damage buff changed to 14/23/32/41/50 from 24/30/36/42/48. + Mana cost reduced to 60/70/80/90/100 from 70/85/100/115/130. - Duration reduced to 10.5 from 12. - Cooldown reduced to 10.5 from 12. + It now grants a new attack damage buff, "Cyclone Strike" which persists through the shield breaking. + Eye Of The Storm is now instant cast. + Mana cost reduced to 70/85/100/115/130 from 70/90/110/130/150. - Ability Power Ratio reduced to .8 from 1. + Duration increased to 12 from 8. Monsoon: - No longer slows enemies who re-enter the storm. - Heal per second reduced to 70/110/150 from 90/130/170. - Slow reduced to 30% from 40%. + Now slows enemy units for 40% that re-enter the storm after being pushed out. + Cleaned up knock back effect to hit the correct area, increased knock back distance, and made knock back more consistent. - Duration reduced to 4 from 6. + Heal per tick increased to 90/150/210 from 60/100/140. + Ability power ratio increased to 0.35 from 0.25.
- nerf + buff = "adjustments" Changes are listed from most recent to oldest. --- [ Aphoristic (360/Steam/League) | Aphoristic92 (PS3) ] [ 'Look at that dang-ass dang!' - Arin Hansen ]
I dunno if she really needed a buff or not, but it really was ridiculous that her level 3 ult cost 300 mana --- THIS IS WHAT I HATE A BOUT EVREY WEBSITE!! THERES SO MUCH PEOPLE READING AND POSTING STUIPED STUFF
Why are they even nerfing Janna? I rarely ever see her played.
Janna was the best support for a hot minute at one point.
She's still just as good at all the things she was ever good at but I'll take buffs. --- Now playing: League Of Legends (FireAwayX), Guild Wars 2 (Floralei/Crownbird), World of Warcraft (shut up), SFxT (Poison/Nina, Juri/Lili)