Why isn't there a luck based champion?

#1yamas11Posted 3/6/2013 11:31:05 AM
Like randomized damage dealt, randomized CC duration, random chance for a good CC, ect.
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#2ShenanigansMan2Posted 3/6/2013 11:31:56 AM
Because that would be ****ing stupid.
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#3shrimp1992Posted 3/6/2013 11:32:03 AM
Because luck in any sort of competitive game takes the skill out of it.
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#4spartanreborn1Posted 3/6/2013 11:32:29 AM
riot doesnt like luck
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#5Hyper InfernoPosted 3/6/2013 11:32:56 AM
Gangplank used to be like that.
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#6SorrySleepingPosted 3/6/2013 11:33:18 AM
Game one: OMG SO OP, 11 SECOND STUN WITH 1k+ DAMAGE NO AP/AD
Game two: WTF, RIOT SO BAD, NO CC AND A 15 DAMAGE SPELL WITH A 150 CD!
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#7mystermandragonPosted 3/6/2013 11:33:40 AM
just play TF and double tap W everytime.

For the rest of us, we like our champions consistent.
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#8DartkunPosted 3/6/2013 11:34:46 AM
No Chaos Knight
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#9ThyCorndogPosted 3/6/2013 11:36:20 AM
isn't any game with health regeneration in it already luck-based by nature?

I guess it's minimal, though
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#10nateweiPosted 3/6/2013 11:38:15 AM
A walking slot machine that gains 'luck' like thresh by collecting souls. Or coins. Or trash