why aren't melee carries viable?

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Evil_Evil_Evil_
Posted 3/9/2013 6:36:28 PM
why???
Nowe242
Posted 3/9/2013 6:40:30 PM
Carries rely on having glass cannon builds in order to do the damage they need to to actually carry.

The problem with melee carries is if they go glass cannon, they still need to be up in the enemy's face. This blows them up almost instantly, and they don't get to do damage.
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eaglei3
Posted 3/9/2013 6:40:46 PM
Hard CC completely locks them down which can easily prevent them from getting in and doing needed dmg to make them viable.

Melee carries generally lack in their own CC, so unlike bruisers, they have a hard time keeping an enemy locked down.

Too squishy to live long enough to put out good damage. Why risk being a high dmg melee carry when a bruiser fills the same role with higher base damage skills but can fight for longer periods of time?
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MIG297
Posted 3/9/2013 6:41:10 PM
Crowd control.
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Rihawf
Posted 3/9/2013 6:41:23 PM
high risk high reward
risk is bigger than everything though
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Trevorkkho
Posted 3/9/2013 6:54:01 PM
Get kited
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