Any real gameplay reason why most champions start off locked

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3 years ago#1
topic

I know riot has to make money but is there any actual balance/gameplay reason to back that up?
3 years ago#2
I know riot has to make money
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3 years ago#3
It's just the money thing.
Talk is cheap.
3 years ago#4
No, it's purely a way for riot to actually make money off their free to play game in a way that does not turn it into "pay to win"

"counters" are not hard enough in LoL for having all champions unlocked to be necessary
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3 years ago#5
It does serve a gameplay purpose- you learn the league 1 week at a time, 10 champions at a time. It allows one to learn gradually instead of being stuck with 100+ champions with 500+ abilities to memorize all at once. IMO you should unlock all champions at lv 30 for ranked, but before that being limited is actually good.
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3 years ago#6
Money+A sense of progression to add an addicting factor to the game
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3 years ago#7
From: Sid_Icarus | #006
an addicting factor to the game


Yep
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3 years ago#8
From: Skul_ | #007
From: Sid_Icarus | #006
an addicting factor to the game


Yep
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3 years ago#9
Like others have said, besides making money it serves as a way for new players to ease into the massive amount of information there is. I know that I myself would definitely felt overwhelmed if I see 100+ champions that I can choose from/learn if I were to be given access to them immediately.

The 10 free champs a week thing definitely helped me associate different champs.
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3 years ago#10
From: Skul_ | #007
From: Sid_Icarus | #006
an addicting factor to the game


Yep


This to me... I keep playing bc i wanna have them all.
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