Some of these buffs truly confuse me. No idea why they were needed.
Vanye is to make Condem match her autos. Corki's is a dumb way to avoid giving him lowered mana costs. Morgana did have some stupid mana costs. Nami still won't see use. Nautilus still needs a meta shift to see use. Nunu's buff is whatever. Urgot might maybe do something... maybe.
The Udyr change is confusing. The damage change seems like they refined what they were testing (which was just switching it to physical). Not sure how good or bad that will be for him. The only other thing that confuses me is the new persistent effect on it. It seems like an error.
Ancient Golem buff was needed, but Riot must hate the Lizard Elder a lot. This is like the 3rd nerf to it in a row, isn't it?
I don't think its a buff to ancient golem, then again I play tanky junglers mostly (ie rammus and maokai) so this is a rather crappy tradeoff in my opinion. In fact, on rammus I won't even bother getting ancient golem, ill just rush sunfire since golem now has no purpose on him
Greatest system of all time is the N64. OOT, SM64, Paper Mario DK64 and Ogre Battle not changing my sig until the Pirates have a winning season started 3/31/08