If you're one of the more aggressive bruiser type junglers, you might want arpen reds, armour yellows, mr/lvl blues, ad quints. For a CC tank, AS reds, armour yellows, mr/lvl blues, ms quints.
There are some deviations from those, but I'd say those are the most generic.
Wanna know for trundle since im like 300 ip away from him and his rework soon
#6Elemental FusionPosted 4/4/2013 9:06:43 PM
^I'd probably go with the as/ms for trundle. I don't play him though and have never looked at a guide for him, so that could be wrong. --- "My disbelief is like an iron fortress of disbelief... patrolled by Superman. And he doesn't believe you either."
#7fattonygambinoPosted 4/4/2013 9:09:04 PM
Red - Hybrid penetration Yellow - Armor Blue - Scaling magic resist Quint - Movement speed
For a generic that would be decent for any jungle. Now if you find a specific jungle you like, you can tweak it a bit. I have several pages that can be used as jungle or normal champ pages. You most often always want armor yellows and scaling magic resist blues. --- You shall henceforth be known as, The Mover of the Wind, Breath of Air, The Lightning Zephyr. As dubbed by the Evil Dwarf atop the Wall
#8zeppelin312Posted 4/4/2013 9:21:48 PM
Attack speed reds Flat armour yellows Scaling magic resist blues Movement speed quints
This set-up works on almost every jungler in the game.