how different would this game be if the deny mechanic was added?

#31flyguy101Posted 4/10/2013 3:15:55 PM
MindOST posted...
From: Evil_Evil_Evil_ | #028
denying is too complex for you?


If "complexity" is your benchmark for what makes a game good, why on earth are you playing MOBAs?

I'd suggest Europa Universalis series from Paradox. It's complex AND its design doesn't feel like a Frankenstein monster of stitched together ideas.


I thought Mind was being a bit too, "holier than thou," but he's got a point, and Europa is a great example for his point.
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