So how many patches in a row has Nami been buffed now

#1CrumpledPaperPosted 4/10/2013 7:48:39 PM
I want to see what the magic number is that makes her op and brings out all the mermaid hipsters c:
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Eh
#2GujinKamiPosted 4/10/2013 7:50:15 PM
She's actually good right now, considering her Q is the easiest skillshot in the game to land, and she meshes greatly with MF.
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#3BurnumMasterPosted 4/10/2013 7:51:09 PM
GujinKami posted...
She's actually good right now, considering her Q is the easiest skillshot in the game to land, and she meshes greatly with MF.


Exaggerate much?
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#4shadyelfPosted 4/10/2013 7:53:08 PM
From: GujinKami | #002
considering her Q is the easiest skillshot in the game to land


lol
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?
#5Shadow EdgePosted 4/10/2013 7:53:53 PM
She works well with Ezreal too. One time, I actually laughed when Q + 2 AAs shaved over half of Vayne's health.
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ns
#6GujinKamiPosted 4/10/2013 7:56:26 PM
From: BurnumMaster | #003
Exaggerate much?

From: shadyelf | #004
lol

The only time I miss it is when it zones the enemy AD/Support out of lane. It's so easy to use it isn't funny.
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~Gujin
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#7Earthbound360Posted 4/10/2013 7:57:56 PM
This community is stupid. Nami has always been good. People just can't land her cod **** bubble.

Play Blitz and never land a grab. He sucks too, doesnt he?
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#8CloudandYuffiePosted 4/10/2013 7:59:23 PM
get ad runes and a longsword with a ward and a pot and then use your e on your self. massive lols will happen.

48+15+10 (if you start with longsword) + 25 (magic damage from E) = 89 damage at level 1

79 damage if you don't start with longsword.

not taking the armour or magic resistance of a champion into effect
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#9shadyelfPosted 4/10/2013 8:00:39 PM
I still think they should make her ult global, given how slow it is and how easy it is to dodge. Couldn't hurt right?
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?
#10CloudandYuffiePosted 4/10/2013 8:02:52 PM
A global knockup with a slow with a wider range effect then all other globals. Nah would not be good.
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