Are they gonna nerf TF? He's a top ban and pick in tournies.

#11MindOSTPosted 4/20/2013 11:54:02 PM
Maybe an increase on the cooldown of his ult, or just change blue card so it does something that doesn't give him ridiculous sustain in lane.
---
Obvious alt is obvious
http://www.youtube.com/user/MindOST
#12natchu96Posted 4/21/2013 12:13:12 AM
kaysa13 posted...
Bhellium posted...
he's a skill curve champ like ori
probably not going to happen unless they feel his output is a bit too high

for further explanation
http://www.penny-arcade.com/patv/episode/perfect-imbalance

edit:
wait that's the wrong one
but something you should probably watch to understand a lot about League



Wow, I never saw it that way. Thanks for posting that video.


I am bookmarking that.
---
"Luna, I'm afraid he's right. You can't go around calling people that, even if in this case it appears to be the truth." - Sena
#13BhelliumPosted 4/21/2013 12:19:19 AM
kfcguy77 posted...

http://www.penny-arcade.com/patv/episode/balancing-for-skill


that's the one!
---
If Pluto is not a planet Europe is just West Asia.
#14kaysa13Posted 4/21/2013 12:26:02 AM
kfcguy77 posted...
kaysa13 posted...
Bhellium posted...
he's a skill curve champ like ori
probably not going to happen unless they feel his output is a bit too high

for further explanation
http://www.penny-arcade.com/patv/episode/perfect-imbalance

edit:
wait that's the wrong one
but something you should probably watch to understand a lot about League



Wow, I never saw it that way. Thanks for posting that video.


All their stuff is good. If you ever have time on your hands, go ahead and check all their stuff out. Here's some other ones that pertain to league:

http://www.penny-arcade.com/patv/episode/counter-play
http://www.penny-arcade.com/patv/episode/power-creep
http://www.penny-arcade.com/patv/episode/balancing-for-skill
http://www.penny-arcade.com/patv/episode/harassment


Interesting finds. However, me having English only as a secondary language, I find the narrator speak too fast at times; it's quite challenging to keep up with the topic. Thanks for posting these.
---
This is a signature.
#15neon screenPosted 4/21/2013 12:43:04 AM(edited)
From: Bhellium | #004
he's a skill curve champ like ori
probably not going to happen unless they feel his output is a bit too high

for further explanation
http://www.penny-arcade.com/patv/episode/perfect-imbalance

edit:
wait that's the wrong one
but something you should probably watch to understand a lot about League

This video is wrong in so many ways.

Metagame refers to a set of strategies that is not inherent in the game's basic rules. Chess has a metagame. Starcraft has a metagame. Imbalance only creates an imbalanced metagame, in which some elements within the game are overrepresented and others less so.

Second, League's metagame is non-stagnant because of constant balance patches and updates. Same thing with MTG. The developers purposefully prevent one type of metagame from dominating by injecting new elements into the system.

Their so-called "cyclical imbalance" is a joke. Yes, if champ A was OP it would be played more, and if champ B counters champ A then it would be played more, and so on. However, this is a diminishing trend; a player would pick champ B only if champ A was present, and players would pick champ C only if champ B was present. It is hardly a cycle; once the dust settles, a stable metagame will emerge and remain dominant... until the next patch nerfs champ A to the ground.

tl;dr this is a poorly thought out video that doesn't even acknowledge the one thing that keeps the LoL metagame from being stagnant: balance patches.
#16BhelliumPosted 4/21/2013 2:05:31 AM
ok
---
If Pluto is not a planet Europe is just West Asia.
#17kaysa13Posted 4/21/2013 3:57:23 AM
neon screen posted...
This video is wrong in so many ways.

Metagame refers to a set of strategies that is not inherent in the game's basic rules. Chess has a metagame. Starcraft has a metagame. Imbalance only creates an imbalanced metagame, in which some elements within the game are overrepresented and others less so.

Second, League's metagame is non-stagnant because of constant balance patches and updates. Same thing with MTG. The developers purposefully prevent one type of metagame from dominating by injecting new elements into the system.

Their so-called "cyclical imbalance" is a joke. Yes, if champ A was OP it would be played more, and if champ B counters champ A then it would be played more, and so on. However, this is a diminishing trend; a player would pick champ B only if champ A was present, and players would pick champ C only if champ B was present. It is hardly a cycle; once the dust settles, a stable metagame will emerge and remain dominant... until the next patch nerfs champ A to the ground.

tl;dr this is a poorly thought out video that doesn't even acknowledge the one thing that keeps the LoL metagame from being stagnant: balance patches.


Actually, my main gripe about League was their balance system. You'll never see an online game constantly release patches more than League. Previously, I've always felt that Riot is somewhat indecisive about the direction the gameplay, always give in to what their community complain about, and about how they handle the shift in the metagame by buffing/nerfing little things in order to suit their tastes, appease the fans, and define the champion's/item's position in the metagame.

I get your argument, but you're discounting the fact about the mindset of the player community, something the videos speak of. If you watched all the five videos (especially the "Power Creep" video), the players contribute a large part of how the metagame evolve, not just because of constant patches and updates. Aside from the pro players, no one could truly explain how FotM's are established. All we know is that "well, the community blindly follow what the pros do" and stuff like that.

Let me at least qualify that I'm not a games expert, nor have I any expertise related to the gaming industry. But at least, I understand as much that, in relation to the what direction the game developer is going, the players' choice of how they want to play also determine the game's balancing system.
---
This is a signature.
#18elsmittyPosted 4/21/2013 4:16:11 AM
I honestly think the reason why he's so op is cause of his passive that gives team mates and himself +2 gold per minion kill which racks up to a few thousand gold advantage near the end.
---
3ds friend code - 5069-4253-9174
steam profile - http://steamcommunity.com/profiles/76561198077085301/
#19YourJanissaryPosted 4/21/2013 4:54:00 AM
neon screen posted...
This video is wrong in so many ways.

Metagame refers to a set of strategies that is not inherent in the game's basic rules. Chess has a metagame. Starcraft has a metagame. Imbalance only creates an imbalanced metagame, in which some elements within the game are overrepresented and others less so.

Second, League's metagame is non-stagnant because of constant balance patches and updates. Same thing with MTG. The developers purposefully prevent one type of metagame from dominating by injecting new elements into the system.

Their so-called "cyclical imbalance" is a joke. Yes, if champ A was OP it would be played more, and if champ B counters champ A then it would be played more, and so on. However, this is a diminishing trend; a player would pick champ B only if champ A was present, and players would pick champ C only if champ B was present. It is hardly a cycle; once the dust settles, a stable metagame will emerge and remain dominant... until the next patch nerfs champ A to the ground.

tl;dr this is a poorly thought out video that doesn't even acknowledge the one thing that keeps the LoL metagame from being stagnant: balance patches.




Glad I'm not the only one who feels this way. Every time that video is linked I feel like I have to point out all the flaws in its reasoning. Especially when most people respond to it saying "Wow these guys must be right, they take an authoritative stance on the internet and have graphics to explain their position!"
---
There are 10 types of people in the world. Those who know about binary, those who don't, and those who didn't realize this joke is in ternary.
#20BhelliumPosted 4/21/2013 5:12:26 AM
or maybe the videos written by actual game designers might have points you're not considering or actually addressing correctly lol
---
If Pluto is not a planet Europe is just West Asia.