TF's passive is lazy and boring

#1PhoenixNinePosted 4/23/2013 1:14:19 AM
Abilities should have gold value. They shouldn't actually give gold like this (it's fine on a few heroes like GP and Ashe).

So if you were to change TF's passive to something balanced and interesting, what would it be?
---
~Victory needs no explanation; defeat allows none.~
#2kdread1Posted 4/23/2013 1:18:28 AM
Something with a random, luck based element.
---
(My other account got suspended because apparently even though you are part Jewish, you are not allowed to make a euphemism involving Nazis.)
#3zeppelin312Posted 4/23/2013 1:20:15 AM
I don't get how you think it is fine on ashe but bad on TF

like really

I mean really

really
#4HagenExPosted 4/23/2013 1:21:04 AM
2 gold per unit, not a big deal.
#5TheSchrefPosted 4/23/2013 1:25:12 AM
HagenEx posted...
2 gold per unit, not a big deal.


It adds up quite a bit.
#6DeleveleDPosted 4/23/2013 1:25:23 AM
kdread1 posted...
Something with a random, luck based element.


All allied champions gain 4% Critical Chance.

Hue.
---
The statement below is false.
The statement above is true.
#7BelligeroPosted 4/23/2013 1:27:22 AM
DeleveleD posted...
kdread1 posted...
Something with a random, luck based element.


All allied champions gain 4% Critical Chance.

Hue.


Hah.

If he wasn't 100% pick/ban before, he would be then.
#8PhoenixNine(Topic Creator)Posted 4/23/2013 2:22:54 AM
zeppelin312 posted...
I don't get how you think it is fine on ashe but bad on TF

like really

I mean really

really


I don't think this is bad per-se. It serves a fine purpose as a passive, but it's lazy and boring. Instead of giving stats or utility, you just get a variant of gp/10. Ashe has it as part of an ability, same as GP.
---
~Victory needs no explanation; defeat allows none.~
#9PhoenixNine(Topic Creator)Posted 4/23/2013 2:23:13 AM
HagenEx posted...
2 gold per unit, not a big deal.


You, too, are completely missing the point.
---
~Victory needs no explanation; defeat allows none.~
#10g-cube_mastaPosted 4/23/2013 2:25:43 AM
From: PhoenixNine | #008
zeppelin312 posted...
I don't get how you think it is fine on ashe but bad on TF

like really

I mean really

really


I don't think this is bad per-se. It serves a fine purpose as a passive, but it's lazy and boring. Instead of giving stats or utility, you just get a variant of gp/10. Ashe has it as part of an ability, same as GP.



make stacked deck his passive and loaded dice his e



bam now he has it as part of an ability just like ashe and gp



glad I could help
---
~GameFAQs LoL Board President~
http://i.imgur.com/6rO0g.png