Good Skarner Build?

#1Lord_WoobiePosted 4/25/2013 3:20:17 PM
Machete + 5 pots
Spirit Stone and/or Boots
Sheen
Kage's
Philo Stone
IBG
Twin Shadows
Boots of Swiftness
Spirit of the Ancient Golem
Shurelya's
Randuin's or Banshee's Veil (if they have lots of cc)

So ending build would be Ancient Golem, Twin Shadows, IBG, Shurelya's, Boots of Swiftness, and either Randuin's or Banshee's Veil.

My question is whether it's ok to go for those 2 GP10 items rather than rushing a first major item? I'd be losing ganking potential early on, but I see it as a waste to have GP10 item prereqs in my build and not get them as early as possible.

Also, would this build enable me to make "DA PLAYS" in late-game team fights? Or would it hamstring me so that my team wouldn't even be able to make it to late game?
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#2fft_ramzaPosted 4/25/2013 3:29:10 PM
I'm intrigued by Skarner and am only waiting for Lissandra to be released to buy him at 4800 IP but I don't understand his mechanics, is he AP? AD? Hybrid? what's his main damage source and what does he offer overall? How do you build him?

I've seen videos of him being built AD, AP, Hybrid and most of them usually work or fail miserably, he seems to suffer a lot from mana issues and depends on movement speed to stick to his targets like glue.
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#3aHappySackaPosted 4/25/2013 3:30:43 PM(edited)
So ending build would be Ancient Golem, Twin Shadows, IBG, Shurelya's, Boots of Swiftness, and either Randuin's or Banshee's Veil.

Swiftness is nice but I'd recommend mobo boots or ninja tabi instead, it's all about getting your ult in as fast as you can, if you are already in range of targets then you don't need to move faster as they are perma slowed. Also for MR get a runic bulwark instead, and you don't need to get an IBG if you are ahead as the stats from a TF give you more in terms of utility.



My question is whether it's ok to go for those 2 GP10 items rather than rushing a first major item? I'd be losing ganking potential early on, but I see it as a waste to have GP10 item prereqs in my build and not get them as early as possible.

Well besides being easier to kill and losing ganking potential as you said then go for it, I wouldn't do it myself though.



Also, would this build enable me to make "DA PLAYS" in late-game team fights? Or would it hamstring me so that my team wouldn't even be able to make it to late game?

It's generally solid but as said before get a bulwark to help your team, if you get twin shadows then everyone will think you're trolling.
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#4lightdragoon88Posted 4/25/2013 3:33:44 PM
fft_ramza posted...
I'm intrigued by Skarner and am only waiting for Lissandra to be released to buy him at 4800 IP but I don't understand his mechanics, is he AP? AD? Hybrid? what's his main damage source and what does he offer overall? How do you build him?

I've seen videos of him being built AD, AP, Hybrid and most of them usually work or fail miserably, he seems to suffer a lot from mana issues and depends on movement speed to stick to his targets like glue.



Mostly AP on his skills but AD is better for him.


As far as build goes, you need attack speed.

Phantom Dancer

Ruin king

or

Rageblade.

I usually go Rageblade.
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#5thisisboris2Posted 4/25/2013 4:06:57 PM
triforce x6
or
ibg x6
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#6BlocktopusPosted 4/26/2013 4:54:11 PM(edited)
I usually go

Machete 5

Spirit Stone & boots (I never back until I can afford both unless I absolutely have to)

If you're doing good, getting lots of gold and people don't seem to do much damage to you, get a sheen, then elder lizard, then ibg.

If you're not doing so good and can't pull off any ganks, get philo stone, glacial first then sheen, then elder lizard. Either way you want elder lizard because it is freaking amazing.

Tabi/Treads. I dunno about swiftness, I don't really like those boots.

After ibg/boots 2/elder lizard, build situational.

Bulwark, locket, randuins, shurelya's, visage are all good.
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