Sejuani Champion Spotlight

#21Suffer_NotPosted 4/28/2013 9:46:17 PM
3 minutes into the game: Thresh gets massively creep blocked. When is Riot fixing that again?
3:45 minutes into the game: Wat does Lantern do? I'm just going to flash instead.
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#22MegeasPosted 4/28/2013 10:06:33 PM(edited)
Between getting a defense boost and a knock up on her Q along with a 50% slow on rank 1 of her E. its really not surprising that she is losing damage. That said her W no longer needs frost on a target to do its full damage so while single target it may be weaker (at least early game) It should do much more AOE damage now that it no longer needs frost on all targets for full damage. Add in that she will now be able to go in and spread frost with W and then permafrost she will be slowing everyone in a group.


All in all I think it makes her less reliant on her ult for engages while still having it available means that she will be stronger then ever. That's why they had to nerf it a bit and punish people who do miss it. Even if its hard to miss.

EDIT: just looked it up. Q now does base +4-8% max health damage. That's pretty crazy.
#23ZedPowerPosted 4/28/2013 11:20:36 PM(edited)
Chrikke666 posted...
pitiful slow


The very fastest champs in the game (Yi, cougar Nid, Pantheon) with boots 2 and a 10% slow are 1 single point of MS faster than the slowest champs in the game with only boots 1 (the likes of Anivia and Nautilus). Given same level of boots across the board, being afflicted with a 10% slow makes you slower than everyone else on the map every time.

As Frost is now, it is neasrly impossible to outrun a competent Sej in melee range unless you blow a spell/skill to put some distance between you and her, and even then, if her Q or E is off cooldown she will catch up to you immediately.
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#24kingpinecoPosted 4/29/2013 2:16:27 AM
PrizmSlash posted...
GrassCat posted...
I think she's stronger. Ult is also better since it isn't hard to aim anyway.


waaat its not hard to aim. The AOE is huge.


... read his post again.
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#25g-cube_mastaPosted 4/29/2013 2:29:12 AM
people seem to be forgetting her Q does %max health magic damage (12% at rank 5) on top of having a base damage and an ap ratio


speaking of ratios, they look good.

Her Q E and R add up to 1.7 AP ratio alone, with her W contributing a potential .90 ratio if she can keep you in it for the full duration. That's a pretty strong scaling kit. Not only will items that give AP be good on her from the jungle (Abyssal etc.,) but I wouldn't be surprised if people played her as a melee AP mid.

I mean if release Hecarim could pull of being a pseudo AP mid this new Sejuani damn sure can, especially with a knock up and a 2 second stun.


And who cares about a 10% slow when you get a knock up and still have your 50-70% slow from E. She has so many ways to catch and stick to a champion a 10% slow is useless. In fact getting rid of it just opens the door to buying Frozen Mallet on her which, with her bonus health scaling, actually makes her itemization options stronger.


At the very least, they seem to have kept her base damages low, meaning she will actually have to make decisions between doing lots of damage or tanking lots of damage, which is nice to see for a change. That said, she'll probably be able to effectively do both because of the items that exist. Hopefully she's vulnerable enough early game to justify how strong she will be late (at least from what it looks like to me).
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#26EcchiBakaPosted 4/29/2013 3:23:29 AM
So what do you guys think she should max first?

Maxing Arctic Assault first is VERY tempting, but I also can't let go of that increasing Permafrost slow...
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#27BlueJonelethPosted 4/29/2013 3:48:54 AM
Is there any listing of the ratios on her spells?
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#28g-cube_mastaPosted 4/29/2013 4:24:09 AM
From: BlueJoneleth | #027
Is there any listing of the ratios on her spells?

http://leagueoflegends.wikia.com/wiki/Sejuani

click the "PBE" tab at the top of the page above her picture.
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