lol did they just gut Udyr? This is horrible, that better be scaling total ad and not bonus ad, or else Udyr is gonna be pretty useless, especially now that they changed his mini dash, the one the really only helped him when he was close enough to attack anyway :|.
Chances are that it is still total AD. Can't imagine they'd nerf it to bonus AD, although the description was really vague.
Based on scaling Total AD, the change is actually good.
Lvl1; 150% AD proc + 5% more attack speed. Magic Damage.
Lvl5; 150% AD proc + 5% more attack speed. Magic Damage.
Lvl1; 120% AD proc +15% AD per hit. Physical Damage.
Lvl5; 160% AD proc +15% AD per hit. Physical Damage.
Basically, if you manage to get two attacks in, Level 1 Tiger is nearly equivalent, and then vastly overtakes old tiger by the third attack. By level 3, new Tiger is completely better even in terms of one-hit burst, plus it doubles the old active AS bonus, meaning more power for later on when you're constantly swapping stances. I predict a slightly slower Tiger Jungle start based on the switch to Physical Damage, though.
A constant uptime 70% attack speed buff and 175% Total AD Tiger for lategame is actually very scary. Then add the 15% bonus damage for every hit thereafter. You'll have applied (100*3+160+15*3=) 505% of your Total AD within 3 hits of tiger. Ouch.
Just had to nerd out there, I think this new Udyr will be fun. Looking forward to Quinn, too. 60 MS passive and a ministun.
I would maintain that thanks are the highest form of thought, and that gratitude is happiness doubled by wonder. - G.K. Chesterton
the base value on q stayed the same. the bonus starts off just a little weaker. and the attack speed went up (doubled) and his new passive is gaining damage on his atacks...which basically makes up for the lower ratios...this doesnt seem like a nerf to me lol