Who are the hypercarrys IYO?

#11JustAPoorBoyPosted 5/2/2013 6:10:28 AM
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#12I_love_SunnyDPosted 5/2/2013 6:12:40 AM
Agree with Jax, and the people who say Tristana.

Honestly people don't even realize how ridiculous Tristana is end game.

I'll admit, when I'm annoyed I'm usually one of the first people to just /ff and hope the team surrenders cause I don't want to bother, but I will never ever surrender with a Tristana on my team.
I actually prefer the purple stuff
#13SorrySleepingPosted 5/2/2013 6:15:04 AM
LoL doesn't have hyper carries.

Poppy comes close but teams loaded with CC and lacking a real support can be a problem to her.
~{Always Sleeping}~
#14channthemanPosted 5/2/2013 6:18:08 AM
SorrySleeping posted...
LoL doesn't have hyper carries.

Poppy comes close but teams loaded with CC and lacking a real support can be a problem to her.

Poppy's ult kind of makes that CC argument go out the window.
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#15LChaos2Posted 5/2/2013 6:23:10 AM
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#16RzulPosted 5/2/2013 6:46:33 AM
The obvious ones:

Vayne, Kog, Jax, Trist, Lux and Tryn.

The ones no one ever uses anymore:

Poppy, Nasus (becoming popular again), Twitch, Veigar and Ryze.
I wouldn't be surprised if they had weekly cult meetings where the circle around a copy of Skyrim, pee on it, and burn it. - SunDevil77, on Dark Souls fans.
#17angermngment101Posted 5/2/2013 8:41:24 AM
Level 18 Tristana = OP
#18natchu96Posted 5/2/2013 8:51:54 AM
DualSword31 posted...
i love made up terms by kids

A term has to first be made up before it becomes an actual term.

I highly doubt that ganking, laning, "solo top", or other terms like that as they are used here have always existed in the English language.
"Luna, I'm afraid he's right. You can't go around calling people that, even if in this case it appears to be the truth." - Sena
#19thecrossnkightPosted 5/2/2013 8:54:31 AM(edited)
Hypercarry being defined as if it is late game and they have full build, game is over unless opposition has one too.


Everyone else is to easily shutdown by proper counter measures. Those five can and will take out at least two people before they die simply because counter measures don't exist. Two in extreme range, one in extreme damage, and two in ignoring CC.
What do you do when faced with two choices? Simply toss a coin. It works because in that brief time that the coin is in the air you know what you're hoping for.
#20Badmood136Posted 5/2/2013 9:02:10 AM(edited)
In no particular order.

Twitch (range + stacking true damage on whole team)
Tristana (range + AS steroid + triple escapes)
Kog'Maw (range + %HP damage)
Vayne (%HP true damage + spammy invisbility)

Jax (imagine if he had a real weapon)
Poppy (damage invuln, %HP damage)
Ryze (tankmage, massive AoE DPS)
Nasus (tanky, 2-shots towers late game)
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