5/22/2013 PBE Patch Notes - Sejuani nerfed yet again!

#1Knight_Of_OrderPosted 5/22/2013 3:12:14 PM
http://www.reignofgaming.net/news/24363-unofficial-pbe-patch-notes-for-5-22-2013-aatrox

Oh **** Riot what are you doing?!

At least the new Wriggles looks decent...
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#2lightdragoon88Posted 5/22/2013 3:13:17 PM
Knight_Of_Order posted...
http://www.reignofgaming.net/news/24363-unofficial-pbe-patch-notes-for-5-22-2013-aatrox

Oh **** Riot what are you doing?!

At least the new Wriggles looks decent...


They are lowering the OP tank Sejuani is late game while changing nothing to early and mid game.
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#3MIG297Posted 5/22/2013 3:16:09 PM
Makes sense to nerf Seju. She went from being one of the worst junglers to being one of the best after they remade her.

The real puzzler is nerfing Wriggles. Didn't realize anyone still bought it to begin with.
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#4Knight_Of_Order(Topic Creator)Posted 5/22/2013 3:27:11 PM
lightdragoon88 posted...
Knight_Of_Order posted...
http://www.reignofgaming.net/news/24363-unofficial-pbe-patch-notes-for-5-22-2013-aatrox

Oh **** Riot what are you doing?!

At least the new Wriggles looks decent...


They are lowering the OP tank Sejuani is late game while changing nothing to early and mid game.


They are already lowering her CC on her other skills, reducing her W damage to such extent will just leave her in a bad state compared to other junglers, why pick her when i can just go Naut or Zac, do comparable damage now and be an ever bigger tank douchebag late game?

Also, you're being foolish if you think this does nothing to her mid game (even early game if you rush Golem)
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#5negative4Posted 5/22/2013 3:27:36 PM
Aatrox confirmed OP.
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#6iiTryhardPosted 5/22/2013 3:27:53 PM
yumm that aatrox change

also new wriggles = happy lee sin
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#7BlackBeetleborgPosted 5/22/2013 3:32:57 PM
MIG297 posted...
Makes sense to nerf Seju. She went from being one of the worst junglers to being one of the best after they remade her.

The real puzzler is nerfing Wriggles. Didn't realize anyone still bought it to begin with.


It's not really a nerf now, considering champions like Lee and Jax can now use it more often, letting them ward jump more.
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#8lightdragoon88Posted 5/22/2013 3:38:27 PM
Knight_Of_Order posted...


They are already lowering her CC on her other skills, reducing her W damage to such extent will just leave her in a bad state compared to other junglers, why pick her when i can just go Naut or Zac, do comparable damage now and be an ever bigger tank douchebag late game?

Also, you're being foolish if you think this does nothing to her mid game (even early game if you rush Golem)


1) they took .25 sec off cc. Not a huge deal

2) The 16% bonus damage based on health on her W made her so OP late game as tank sejuani.


99% of the time when a team fight start, Sejuani ult the entire team stunning them for 2 seconds, then does really good damage with her W to the entire stun team, then used E to slow them down. Then if the team somehow survives, Sejuani can finish them off before they even take a chuck off her massive health.


Now tell me: What part of that seems balance to you? Cause being on the receiving end of this I can tell you it is not fair being stun, knock up and then slowed and then die before you or your entire team can get one single shot off.
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#9Knight_Of_Order(Topic Creator)Posted 5/22/2013 3:51:37 PM(edited)
lightdragoon88 posted...
Knight_Of_Order posted...


They are already lowering her CC on her other skills, reducing her W damage to such extent will just leave her in a bad state compared to other junglers, why pick her when i can just go Naut or Zac, do comparable damage now and be an ever bigger tank douchebag late game?

Also, you're being foolish if you think this does nothing to her mid game (even early game if you rush Golem)


1) they took .25 sec off cc. Not a huge deal

2) The 16% bonus damage based on health on her W made her so OP late game as tank sejuani.


99% of the time when a team fight start, Sejuani ult the entire team stunning them for 2 seconds, then does really good damage with her W to the entire stun team, then used E to slow them down. Then if the team somehow survives, Sejuani can finish them off before they even take a chuck off her massive health.


Now tell me: What part of that seems balance to you? Cause being on the receiving end of this I can tell you it is not fair being stun, knock up and then slowed and then die before you or your entire team can get one single shot off.


1) Incorrect, .25 from R and .5 from her E, that's pretty big actually, specially early game, justified? Probably, her late game is still strong.

2) You should've played with Old Sej, 16% of bonus HP as damage is...good, but nothing really gamebreaking, specially considering how Sej is supposed to be a late game champion. Are those nerfs justified? No, not really, now she'll only be a late game champ with above average CC and mediocre damage, which defeats the purpose of using her. They really needed to only nerf one thing or the other, not both.

Yeah, that's an incredibly optimistic scenario you're painting (if not entirely unrealistic), i have to question your elo if you really manage to hit all the enemy team with your ult, not only that but outright killing them? LOL! Her burst is super low actually, its the sustained damage of W that kept her afloat come late game.

Now dont missunderstand, i agree she needed some nerf, but Riot is taking things too far with her (and she's been out for little over a month).
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#10dennis941012Posted 5/22/2013 3:55:25 PM
emm wiggle buff might pick it up now
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