some post-nerf jayce feedback

#1L33ts4uc3Posted 7/10/2013 10:37:36 AM
his gate CD nerf isn't too noticeable throughout laning, or at least until level 9 and beyond after you've maxed q. his poking power in teamfights is hugely diminished, however. I feel like cd boots will be core on him because 16 sec cd is just a bit ridiculous.

the tear change is what really hit him though. you can still get a muramana fairly quickly if you rush manamune immediately after tear, but it stacks significantly slower now. you probably wont have your muramana until the ~20 minute mark.

there was also a small nerf where BC only stacks once per autoattack, so muramana's bonus damage no longer applies a stack. no more 5 stacks of BC within one round of hyper charge.

overall, nerfs are pretty noticeable. his mid-game power spike got hit the hardest, as he won't have a <20 minute muramana + the ability to q+e for half a squishy's health from halfway across the map.
#2ECW_Originals12Posted 7/10/2013 10:42:44 AM
I'm pissed about the Jayce nerfs. Every time I start to play Jayce again, Riot nerfs what I like best about him.
#3batman3k5Posted 7/10/2013 10:46:47 AM
So your mad riot fixed and op/broken champ?
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#4XialohPosted 7/10/2013 10:50:47 AM
I wonder if any of these changes hurt Kha'zix much...
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#5KythosPosted 7/10/2013 11:04:33 AM
Everyone who builds a tear took a hit with the tear change.
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#6genericname1234Posted 7/10/2013 11:06:37 AM
He sure as hell needed it.
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#7AceWingstaPosted 7/10/2013 11:09:35 AM
I hope the nerfs finally put him in line. Had a Jayce the other day roam and died as FB, still went around and roamed and cleared waves like crazy with his insane mobility and combo and did insane amounts of damage.
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#8ECW_Originals12Posted 7/10/2013 11:12:51 AM
batman3k5 posted...
So your mad riot fixed and op/broken champ?


Uh.... yeah
#9KythosPosted 7/10/2013 12:33:25 PM
•ShockBlastWall - MissileMaxSpeed - Decreased by 450
•ShockBlastWall - MissileMinSpeed - Decreased by 1450
•ShockBlastWall - MissileSpeed - Increased by 200
•ShockBlastWall - CastRange - Increased by 300

•ShockBlastWall - MissleAccel - Is now -1500 (was 0)

•HyperCharge - Cooldown is now 12/10/8/6/4 (down from 14/12/10/8/6)

Source: http://www.reignofgaming.net/news/25037-pbe-update-for-7-9-lucian-and-master-yi-rework?page=3#comments

I'm not too sure what this means, but it looks like they're changing it so his q now gradually increases in speed after passing through his gate instead of instantly reaching max speed, and they're increasing the maximum range by 300.
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#10KyerofoxPosted 7/10/2013 12:38:32 PM
batman3k5 posted...
So your mad riot fixed and op/broken champ?


Yet Nid wasn't touched, shut up. they should have thought about his nerf when they gave ARAM the Orb. ARAM is where most of the Jayce is too OP QQing came from.


Here, let Mr Piccalo say it. http://www.youtube.com/watch?v=y9VWofx5XG8
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