Ideas to FIX the support role

#11fallen_acolytePosted 9/16/2013 3:02:17 PM
The world has no idea Nami support carries teams better than a fed champ can
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#12OdinXivrajPosted 9/16/2013 3:28:41 PM
fallen_acolyte posted...
The world has no idea Nami support carries teams better than a fed champ can


My Nami win rate is around 66%
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#13_equivocal_Posted 9/16/2013 3:40:58 PM
I was support Nami on a 45minute game where my team came back from a huge deficit... At the end of the game someone on the enemy team said "GG; Nami carried." And it was seconded by another of their team... I think I cried tears of joy for a week :o
#14AlitheiaaPosted 9/16/2013 3:45:41 PM
_equivocal_ posted...
I was support Nami on a 45minute game where my team came back from a huge deficit... At the end of the game someone on the enemy team said "GG; Nami carried." And it was seconded by another of their team... I think I cried tears of joy for a week :o


QFT.

I crie ery time.
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#15AgentRebornPosted 9/16/2013 3:54:28 PM
This would negatively affect tournament play imo

Limiting wards is a bad idea
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#16ManoktheChickenPosted 9/16/2013 4:00:08 PM
I like the idea that supports should be allowed to change lanes and support other champs instead of just the ADC.

I think they should make a new type of boots/item that gives a champ exp/gold by traveling around the map, that way it encourages supports (or even junglers) to roam and gank and make plays.

That's pretty much my only suggestion.
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