Wii or PSP Version?

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4 years ago#1
Wii or PSP Version? - Results (61 votes)
31.15% (19 votes)
68.85% (42 votes)
This poll is now closed.
I'm about to try out the Wii version having already beaten the PSP version multiple times. I will withhold my vote for till I beat a few tales.
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4 years ago#2
Aren't they the same, except the PSP version has the "Between" story?
I cast slow on Locke because I hate locke and wanted to abuse him -- YoshiBoshi3
4 years ago#3
There are some differences. Graphics and soundtrack are different. The Wiiware version has a more classic SNES look. The PSP version doesn't have the RNG exploits to get rare items to drop quickly. Also, I think some of the tales might of been split up differently, though I am not totally sure of this. Two advantages that PSP version has: The new opening CG intro and the extra super boss, Lost Babil.
PSZ FC: 1936-0671-7475
3DS FC: 3523-2060-0239
4 years ago#4
PSP version contains PINGAS, Final Fantasy IV, the "Interlude" chapter and After Years (wich works better than the Wii version), as well as upgraded graphics and sound and a new superboss.

PSP version, by far.
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Next: Shantae: Risky's Revenge
4 years ago#5
One thing to consider is that there are no known RNG exploits for the PSP version. This makes tail farming very tedious.
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4 years ago#6
Cincinnati Sports and Buckeye Fan 4 Life
4 years ago#7
Cincinnati Sports and Buckeye Fan 4 Life
4 years ago#8
Bumpidy bump!
Cincinnati Sports and Buckeye Fan 4 Life
4 years ago#9
I thoroughly enjoyed the Wii version and all of it's RNG exploits, so personally, I would go for the Wii version. I only got to play the interlude on the PSP version, and I'm glad I played it, but it was short and you won't miss much by skipping over it.

I don't know how the saves work on the PSP, but it's nice having a dedicated file for each chapter on the Wii.
I had this incredibly, unbelievably, amazingly, fantastically directionally-challenged guy with me right here...
4 years ago#10
I can't believe there are people voting for the Wii version...

Yes, the RNG exploiting is gone, but that was only the result of sloppy coding.

Even without interlude (which is like 3 hours tops), the PSP version is utterly perfect - beautiful graphics, 2 soundtracks (original or enhanced), bonus enemies in each tale, bonus superboss, less randomness with the loot earned in challenge dungeons...not to mention for the price of the complete WiiWare game you get FF IV, Interlude, and After Years.

The thing I loved about the WiiWare version was during the summer of 09 waiting for each set of tales to be released, that was very enjoyable but it was a "had to be there" scenario.

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