When i hear people talk about Fallouts brand new Weapon Attachments all i hear about is Extended Magazines and Snipe Scopes, Im not trolling but i expect a lot more if this is going to be a worthwile part of the game
Based on Obsidian's history with weapon attachment/customization systems, I expect there is a lot more to it than they have announced, but I won't get my hopes up too much, lest I be disappointed... But with KotOR 2 and NWN 2, they had amazing systems, so I would think they will do just as well in F:NV.
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from what i understand you can swap out rarer ammo, think Bioshock 2, shotguns will probably have slugs that are super accurate and powerful. While, i think one example was swapping the grenades in the grenade machine gun with incendiary grenades.
You can choose what ammo you load into your weapons, such as standard ammo, JSP, Wadcutters, and different types of grenades. Mods include (only ones we know of): extended magazines, custom actions (could make a non automatic weapon automatic or faster loading/fire), scopes, reduced coiling time for miniguns, and turning the grenade launcher into a pump action 3-shot launcher.
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