With Little Big Planet making impact out there, Nintendo should really include a level editor in this game. How long have Mario fans longed for their own Mario level creation in a game by Nintendo, and not something debugged or programmed from scratch?
This game is the perfect time to finally put in an editor. Four people to try out the levels at once? around 80 levels, just like on the DS? There's got to be plenty room on a Wii disc for an editor.
How many of you out there realize that this would be a great opportunity for Nintendo to seize, and, just as I do, suspect that no such feature will be included?
If there was going to be an editor, they would've announced it. That would add a lot of replayability and sales, so mentioning it at e3 would've been a given. I'd love for it, but it wouldn't happen. D:
VE : RB2 Wii - Mudkip of The Young Republic Time is the magic that turns milk into cheese.
Well actually they wouldn't have announced it if they're still working on it and not sure if it'll be ready in time. There's been no word that there WON'T be one. But I ain't gettin' my hopes up obviously.
I thought of that, too, that they would want to announce such a big selling point at their E3 show. Then again, as the hype dies down and the game nears release, that could certainly "re-sell" the game later on by revealing it.
I know I'm dreaming big. The sad part is that a level editor in a (mostly) two-dimensional platformer for a current-gen system shouldn't be an impossibility. Of course, I'm no programmer, but most of us know enough about the process, and have seen other examples in the industry to know that it's possible.
Obviously some complicated game elements would not work for user creation, but a grid-based block insertion editor is a given.