What is the best order to play all 5 DLC?

#1GoldjitPosted 11/28/2009 11:34:14 AM
I have completed the game last year and just got GOTY so I was wondering which order I should play the DLC
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#2Revenent327Posted 11/28/2009 1:53:16 PM
I went with the order they were released:

1. Operation Anchorage
2. The Pitt
3. Broken Steel
4. Point Lookout
5. Mothership Zeta

I'd suggest doing Anchorage and The Pitt first, as the former gives you the best armor in the game and the latter can yield you one of the best melee weapons. Save Point Lookout until you're high-level, as the enemies there are quite tough. For Zeta, just have a lot of Stimpaks and good armor.
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#3Goldjit(Topic Creator)Posted 11/29/2009 2:56:34 AM
ok but shouldn't I do the one that is stright after the ending first leave it?
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#4The_LourdePosted 11/29/2009 9:37:23 AM
I'm not sure I understand that last question.

Most people recommend doing Operation Anchorage first since you get some ridiculous armor from there--it has so much item durability that it effectively never degrades, PLUS you get the powered-armor training perk. You lose your inventory going in and gain weapons and armor for the duration, so equipment's not an issue.

After that, either Zeta or the Pitt, then whichever one you didn't do first. Flip a coin if you must. Like O:A, I've heard that you lose some of your gear while you're doing these and get it back later, and they give good perks and weapons. Plus a limited supply of Alien Epoxy that can be used to Repair unique stuff that there are no parts for.

Not sure whether it's better to do Point Lookout early or wait for later when you've got good gear, haven't tried it yet.

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#5Revenent327Posted 11/29/2009 11:41:16 AM
Actually, you get your equipment back about two minutes after starting MZ, so there's really no point in saying you lose your equipment during it.
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#6The_LourdePosted 11/29/2009 12:29:35 PM
Ah, wasn't aware of that. So 1) O:A, 2) Pitt, 3) MZ, then the other two sounds good.

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"I do not make the rules. This annoys me, and so I comfort myself by breaking them."
#7dahorosPosted 11/29/2009 1:40:34 PM
actually many people say MZ gives you such good weps that it makes the game ridiculously easy so think about that
#8Goldjit(Topic Creator)Posted 11/30/2009 12:48:58 AM
ok, I think I will do Operation Anchorage first and go with the flow with the others. Thanks people!
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#9EltanosPosted 12/1/2009 9:29:15 AM
Starting with OA is the best, since you get Power Armor training was earlier than usual.
OA before Pitt is a must, since the Power Armors from the Pitt are great, but they dont give you Power Armor Training.
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#10Goldjit(Topic Creator)Posted 12/11/2009 3:11:39 AM
OK, here's the order I played them in. Anyone agree in my review of them?:

1. Operation Anchorage - Short, strightforward, forgetable and overpriced
2. Broken Steel - Good but nothing new to the table
3. Point Lookout - Best of the lot. Big with lots of content
4. Mothership Zeta - Good add on, good pacing but shouldn't of locked off most of the ship after completing it.
5. The Pitt - Glitchy and laggy. Needs ALOT of improvement

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