Hopefully the Wii U Zelda will fix the problems that SS had

#1Sylar100Posted 5/3/2012 8:52:25 PM
Take out the Stupid Realms
Take out no pausing
Take out the repeating boss fights
Go back to normal button controls.

Viola good zelda
#2KeranikPosted 5/4/2012 2:06:10 AM
Couldn't you pause by pressing the "Home" button?
#3darkantePosted 5/4/2012 2:50:23 AM
Fix back day and night system.
What´s the deal with the no night flying?
How about they expanded the flying bits since i got the impression that it were the main focus of the game.

Like Skyfortresses or something.
Hidden airbattle ships or other rivals.
#4sumostickfigurePosted 5/4/2012 3:50:49 AM
Honestly, I'd rather they kept sword controls the way they are in this game.
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#5Phasmatis92Posted 5/4/2012 4:55:01 AM
Sylar100 posted...

Go back to normal button controls.


That'd be a sad step backwards.
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#6FredCat07Posted 5/4/2012 6:31:51 AM
Sylar100 posted...
Take out the Stupid Realms
Take out no pausing
Take out the repeating boss fights
Go back to normal button controls.

Viola good zelda


1. Yea
2. Maybe... but if need to take break; Home Button is good button
3. Nah, Majora's Mask and Wind Waker speak for it
4. Nah, Skyward Sword is further better sword control I ever played, superior to all other Zelda so far.
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#7donaldgxPosted 5/4/2012 6:47:26 AM
With how the focus on the wiiu is on the controller rather than the motion, i predict no motion control in the next game. It'd be rather stupid if the next zelda plays without the wiiu controller, why would they not use it for their staple game when they are trying to sell us the wiiu because of the controller.
#8LegendofLink17Posted 5/4/2012 6:57:06 AM
Sylar100 posted...
Take out the Stupid Realms
Take out no pausing
Take out the repeating boss fights
Go back to normal button controls.

Viola good zelda


-Silent realms were one of my favorite parts, so no
-last I checked there are multiple ways to pause
-I can kind of see this, I liked fighting Ghirahim, but I hated the imprisoned
-I enjoyed motion controls, you actually had to think in combat
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#9dark trunksPosted 5/4/2012 7:48:01 AM
Yes to them all.

More so the controls and repeating bosses. I got sick of fighting The Imprisoned and if there's one thing I hated the most in this game it's the controls. I don't care how many people had no issue with them, even though I managed to finally finish the game I had to battle with the controls all the way through and I never enjoyed them.

I'd sooner have the controls from Twilight Princess than this.
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#10Echo738Posted 5/4/2012 7:56:10 AM
I can take one recurring boss, but three (Ghirahim, Imprisoned, and Moldarach) is too much. Especially when most of them are fought the same way every time. There's just no point.

My only other major complaints about SS are:

-the lack of location variety (how it feels like you're backtracking through the same three areas instead of exploring an entire world)
-the day/night cycle
-long unskippable dialog boxes every time you talk to someone, especially when shopping
-notices when you get an item for the first time every play session
-Fi's painfully obvious "hints" and lack of character

Mostly minor nitpicks that could be very easily corrected.
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