DISCLAIMER: I'm not saying the game is bad or good because of the total time.
This guy cleared it in 4.4 hours, 6 continues so he didn't die that much, he said the game is easy on normal and that it's short even for HnS games (in his opinion). Taking from his scores, you can see you'd need to be more refined to get a higher ranking.
I guess this ends the talk about 440~ enemies being a very small number for the whole game and that some people were saying it was only the end of the act screenshot or that the game would be 10~14 hours long. Of course it's not counting cutscenes, but he didn't replay that many parts as well (6 continues).
Aion is just like all other WoW clones, I mean, the Mage in Aion has a Fireball spell and can make Portals. WoW ANYONE??? - Aion Boards
At least this one is true since it has proof, obviously it'll take longer for those of us who will play on Hard and try to find easter eggs and I'm gonna try to Plat so I expect lots of dying in RV mode trying to no damage S Rank...which reminds me, how many codec calls are there in the demo? I've only heard the initial codec calls for them but not kept nagging them
13 or 9 beheadings? 5 or 3 legs cut off? 25 or 23 left arms? (which is part of the upgrade system)
These are numbers approachable in the 10 min demo. The game may very well be on the shorter side of things but I cant shake the feeling these guys are playing it very different from how I would.
Probably. I, for one, loved beheading enemies in the demo but they may not care about that.
Exactly. It feels like they are speed running it. Not saying that is wrong, but the numbers still feel low in several areas. It is like they only fought the battles that you were forced to do. I mean in the demo, you could hop pass the first group where you could stealth and go right to the forced gecko fight