DmC is a better game

#41fuyuminePosted 2/23/2013 2:43:47 PM
vgman94 posted...
docman864 posted...
Nemeksis posted...
The art style in DmC is miles ahead of the art style in this one, but the rest is either about the same or a bit worse in DmC.


in your dreams.


For God's sake, snap out of it. The art style of DmC is one of the most unique and un-replicated art styles this past decade. The entirety of the levels repeatedly remind you they're alive. I do disagree about everything being the same or worse. I think some things like music and overall combat are better in MGR, and the feel of accessibility (being able to want to play a game to relax rather than to expend too much energy into it after a long day) is better in DmC.


I agree the art styling of DmC was great, but the way they portrayed the characters was utter ****.
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#42MrBuggzPosted 2/23/2013 2:45:27 PM
wwinterj25 posted...
DmC is garbage. Take your trashy opinions and shove them up your arse.


DmC was not garbage, c'mon bruh get off the hate train.

It wasn't as good as previous DMC's, but even if it was no one would admit it right?

It wasn't a masterpiece but it was not garbage.

MGR is not a masterpiece either but I freaking love it. I hope you do too.

Judge games by how much fun they are to play and you will have better gaming experiences. Objectivity is the key mine friend.
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I game to have fun, not to change the world.
#43docman864Posted 2/23/2013 2:55:27 PM
Nemeksis posted...
docman864 posted...


you need to be damn specific because art style is not only about built environments.


Let me break it down for you. DmC has awful character design and good environments, MGR has awful environments and awful character design. Add it up and DmC has a better art style.


I have to disagree. Character designs are better on MGR IMO.
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if you don't play this game, you ARE part of the f***ing problem.
#44ChargedBusterPosted 2/23/2013 2:59:19 PM
Nephilim's, Son.
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Xbox live: aimforthebushes
#45haxomgwtfbbqPosted 2/23/2013 3:03:00 PM(edited)
Call of Doodie: Modern Borefare 3 has an 88 on Metacritic.
Grand Theft Auto IV has 98
Black and White has a 90
Mass Effect 3 has a 93

We're supposed to believe that these are better than:

Skies of Arcadia- 75
Bastion- 86
Psychonauts-86
Fallout 2- 86
Devil May Cry 3- 84

Anyone who takes metacritic seriously needs to be drug out into the street and shot.
#46docman864Posted 2/23/2013 3:09:15 PM
haxomgwtfbbq posted...
Call of Doodie: Modern Borefare 3 has an 88 on Metacritic.
Grand Theft Auto IV has 98
Black and White has a 90
Mass Effect 3 has a 93

We're supposed to believe that these are better than:

Skies of Arcadia- 75
Bastion- 86
Psychonauts-86
Fallout 2- 86
Devil May Cry 3- 84

Anyone who takes metacritic seriously needs to be drug out into the street and shot.


One of the things I find true about Metacritics is that the higher the rating, the more boring the game is, which has never failed me. Those games you mentioned up there are pretty darn disappointing, especially ME3.
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if you don't play this game, you ARE part of the f***ing problem.
#47MrBuggzPosted 2/23/2013 3:09:47 PM
haxomgwtfbbq posted...
Call of Doodie: Modern Borefare 3 has an 88 on Metacritic.
Grand Theft Auto IV has 98
Black and White has a 90
Mass Effect 3 has a 93

We're supposed to believe that these are better than:

Skies of Arcadia- 75
Bastion- 86
Psychonauts-86
Fallout 2- 86
Devil May Cry 3- 84

Anyone who takes metacritic seriously needs to be drug out into the street and shot.


AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!
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I game to have fun, not to change the world.
#48haxomgwtfbbqPosted 2/23/2013 3:21:27 PM(edited)
docman864 posted...
haxomgwtfbbq posted...
Call of Doodie: Modern Borefare 3 has an 88 on Metacritic.
Grand Theft Auto IV has 98
Black and White has a 90
Mass Effect 3 has a 93

We're supposed to believe that these are better than:

Skies of Arcadia- 75
Bastion- 86
Psychonauts-86
Fallout 2- 86
Devil May Cry 3- 84

Anyone who takes metacritic seriously needs to be drug out into the street and shot.


One of the things I find true about Metacritics is that the higher the rating, the more boring the game is, which has never failed me. Those games you mentioned up there are pretty darn disappointing, especially ME3.


There are plenty of games which I think metacritic gave a high rating when they deserved it, like System Shock 2, Half-life 2, Metroid Prime, Super Mario Galaxy, Planescape: Torment, Ocarina of Time, Deus Ex, Castlevania: Symphony of the Night ,etc(though some of those I would have ranked higher). But the top 100 games list on metacritic is an absolute joke.
#49docman864Posted 2/23/2013 3:22:15 PM
haxomgwtfbbq posted...
docman864 posted...
haxomgwtfbbq posted...
Call of Doodie: Modern Borefare 3 has an 88 on Metacritic.
Grand Theft Auto IV has 98
Black and White has a 90
Mass Effect 3 has a 93

We're supposed to believe that these are better than:

Skies of Arcadia- 75
Bastion- 86
Psychonauts-86
Fallout 2- 86
Devil May Cry 3- 84

Anyone who takes metacritic seriously needs to be drug out into the street and shot.


One of the things I find true about Metacritics is that the higher the rating, the more boring the game is, which has never failed me. Those games you mentioned up there are pretty darn disappointing, especially ME3.


There are plenty of games which I think metacritic gave a high rating when they deserved it, like System Shock 2, Half-life 2, Metroid Prime, Super Mario Galaxy, Planescape: Torment, Ocarina of Time, Deus Ex, Castlevania: Symphony of the Night ,etc(though some of those I would have ranked higher). But the top 100 games list on metacritic is an absolute joke.


at least it holds true for this generation.
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if you don't play this game, you ARE part of the f***ing problem.
#50SilentS89Posted 2/23/2013 3:28:59 PM
You guys are looking at this all wrong, DmC isn't a game, DmC is art.

Not that silly fake commercial "art" but real hardcore starving artist art.

Notice the way Ninja Theory makes a statement on society by intentionally giving inferior features to a franchise they were lent. The way Ninja Theory makes a statement on Westernization and outsourcing in general by intentionally and artistically making the game inferior. Notice the statement on entitlement and authority that Ninja Theory are making?

The framerate is a poetic metaphor for the way people perceive the world. As humans we can't see the real truth of reality so this is reflected by the way DmC only gives us half the frames per second that we should have. It effects us on an emotional level because we can tell that something is missing but it is so abstract that creates dissonance within ourselves.

The button delay is very rewarding. The reason for the delay is that Donte is hesitating to act because he needs to find the meaning of himself. Every agonizing swing of Rebellion is Donte's way of saying "I am me" to the world.

As you play DmC, you define Donte. Who are you? "My name is Dante".

There is no lock-on feature because in real life we don't get to know our targets. Our goals must be made ourselves. To think otherwise is the height of sheepliness and entitlement. DmC takes social relevancy and makes it into art. By intentionally making DmC "bad" Ninja Theory have elevated the artistic quality of the game to a level that few games have ever reached.

DmC belongs in the Louvre along with all the other great works of non-Japanesey Western art.