METAL GEAR RISING: Revengeance VITA! (???) O_O

#21Rising_shadowPosted 4/23/2013 7:03:57 PM
Sigma is the PS3 version but aside from a few things and details the graphics are nearly identical if not exactly the same.
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Frank Zappa is God. Fact.
King of Heroes, do you have enough swords?!
#22Robin_MaskPosted 4/23/2013 7:08:50 PM
Rising_shadow posted...
Sigma is the PS3 version but aside from a few things and details the graphics are nearly identical if not exactly the same.


Yeah, I have both versions. But the question is, are the filesizes for the original and NGB and NGS that different?
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#23Retroxgamer0Posted 4/24/2013 7:47:07 PM
i dont buy it, that the vita cant play this simply because of the graphics needed for blade mode. they could make it work if they want to. thats just an excuse. either they legitimately changed their mind because the vita is selling poorly, or they want to port it later, but dont want to hurt ps3 version sales or something like that, so theyre keeping it secret.
#24Rising_shadowPosted 4/24/2013 8:00:19 PM
Nobody mentioned graphics, you two bit troll. It's a simple fact that blade mode already slows down the framerate due to the gigantic number of objects displayed. If you cut a crate into a thousand pieces the engine is reproducing a thousand tiny separate objects at the same time, which is the problem Platinum was talking about. Is it that hard to understand? Why do you think objects disappear so fast in the game?
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Frank Zappa is God. Fact.
King of Heroes, do you have enough swords?!
#25Jack_Ryder_2013Posted 4/25/2013 8:28:44 AM
They said mortal Kombat would never happen on the wii and it did companies lie folks
#26CrevoxPosted 4/25/2013 4:37:53 PM
All they have to do is cut the fps to 30 and gg
#27ukokira1Posted 4/25/2013 6:00:58 PM
Rising_shadow posted...
Nobody mentioned graphics, you two bit troll. It's a simple fact that blade mode already slows down the framerate due to the gigantic number of objects displayed. If you cut a crate into a thousand pieces the engine is reproducing a thousand tiny separate objects at the same time, which is the problem Platinum was talking about. Is it that hard to understand? Why do you think objects disappear so fast in the game?

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#28ThugETHPosted 4/26/2013 9:29:45 AM
It's just a glitch on the trophy screen, unfortunately.
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#29tehheadPosted 4/26/2013 4:02:18 PM
guys, the SIMPLEST reason why MGR & ZoE doesn't appear in vita

there is no R2 or L2 button

ZoE has use for it (R2 lock on activation)

MGR has use for it to & L2 for sub weapon

you're saying that this game should be played without lock on?
use touch screen to lock on?
#30CrevoxPosted 4/26/2013 8:06:11 PM
From: tehhead | #029
guys, the SIMPLEST reason why MGR & ZoE doesn't appear in vita

there is no R2 or L2 button

ZoE has use for it (R2 lock on activation)

MGR has use for it to & L2 for sub weapon

you're saying that this game should be played without lock on?
use touch screen to lock on?


There are easy solutions to missing two buttons. That is the least of the concerns.