This game ruined the Metal Gear Solid series for me.

#1prince_nagashPosted 6/9/2014 8:25:14 AM
I always enjoyed the MGS games. Lots of fun, creativity, and tactical gameplay.

After playing Rising, it's a lot harder to go back to Snake's gameplay. I might be too impatient, and feel the urge to cut everything to pieces.

My brother always played the MGS series, while I played the DMC series in parallel.

It's nice to play a hack n slash in the Metal Gear universe.
#2Althalus2013Posted 6/9/2014 9:06:15 AM
Oh, patience isn't necessary in Metal Gear Solid. Behold!
Play this. It's good.
#3bvillebroPosted 6/11/2014 7:49:58 AM
Then come in expecting Metal Gear Rising to be a different experience from metal gear solid

They arent the same game, not even the same genre, so i dont see why one would ruin the fun of another. Just note that each game requires a different style and boasts a different experience. MGS has never been about going "gung-ho" and killing everything in sight. Everytime you play an MGS game, your emphasis should be on stealth

This would be like P4: arena ruining the persona series for me
Learning something new every day
#4preachinsinPosted 6/11/2014 6:35:56 PM
^ Love it. Just replaying this at the moment.

Huge MGS fan, and I can say this game in no way ruined anything. Raiden was clearly going down a different path after MGS2, and to see that path realized in a way that is both fun and respectful of his history is great to see.

There's room in the MG universe for a lot of different kinds of games. As long as they are well done, I will continue to support the series, wherever it may go...
None of you seem to understand. I'm not locked up in here with you. You're locked up in here with me!
#5Balloon-GirlPosted 6/11/2014 10:55:57 PM
I agree, it is like what they did with DragonAge 2.....wait
Cause though the truth may vary this, ship will carry our bodies to shore.
#6F0XholePosted 6/12/2014 11:30:02 AM
I'll admit, after playing MGR I was apprehensive to go back to the Solid series. I fell in love with the face-paced action. But it was just like riding a bike. The methodical stealth was once again like second nature to me. I love Rising, but it didn't kill any love for the Solid series (although I'll admit, the sprint button in Ground Zeroes was a welcome addition!)
#7MurphysGhostPosted 6/12/2014 3:29:49 PM
prince_nagash posted...

It's nice to play a hack n slash in the Metal Gear universe.

Yes, indeed. Especially one that's SO Metal Gear outside of the gameplay.

This game has gotten me back into Metal Gear, actually. I always liked the games and the universe, but the stories are SO involved they wind up dragging the pace down a lot. And by the time MGS4 came around I just found it sort of absurd and didn't even finish the game. Rising sort of fixed that, by compressing the story into a simpler form, with mostly action-oriented cutscenes, and by sticking a larger proportion of the details into the CODEC calls.

So, I recently grabbed the MGS HD Collection. It's my first experience with Peace Walker, and I was pleasantly surprised by the whole recruitment / base-building / mercenary dispatch layer. Just makes me think, at this point the MG universe is large enough and spans enough time and different kinds of characters that you could have a lot of different genres fit.

A full-on tactical RPG / strategy game like XCom or something would work. The fast-paced cyborg ninja action game clearly works. And I'd be curious to see the Outer Heaven version of Papers, Please. :P
"The act of treachery is an art, but the traitor himself is a piece of ****." - Mike Tyson