DART fix, F35 maneuverability buff, and reduced suppression are some of the big changes. I think it's pretty sad how many of their rebalances they say are due to "accidents" on other patches. Kind of pathetic. --- i5 2500k @ 3.3Ghz | EVGA Superclocked 570 | ASRock Z68 Extreme3 | 8GB RAM | Samsung 1TB | Corsair 650w | CoolerMaster Storm Enforcer
I can see the argument for suppression being too much, but I'm sorta neutral towards it. We'll see how much they dialed it back when the patch goes live --- Know the rules well, so you can break them effectively.
Nice to see that dart glitch finally fixed (almost too used to seeing it to be angry anymore) but it would be better if they impoved stuff at the server side or punkbuster for better hacker detection. Too many aimboters these days... --- PSN: Makaveli13 Origin: Junghova
Wish they would change the kill-cam to show YOUR death, not reveal the position of enemies.
Or use a "VATS" like system, and show the bullet path, make it a *little* bit harder to pin-point the enemy. --- Tank: Can throw rocks, or he can rip the minigun out of the ground and start walking around like a Heavy. -Kefka.
Kill cam's fine as is. encourages both mobility and coordination.
Defeats the point of being a sniper in a hidden position with a silenced rifle, acting as a spawn point for team-mates, and actually being useful. (Using Teamspeak and communicating, telling where enemies are, etc.) --- Tank: Can throw rocks, or he can rip the minigun out of the ground and start walking around like a Heavy. -Kefka.