Patch 1.02 changes for single player offline game

#1dhillel6Posted 4/22/2010 9:45:24 AM
What are the changes for the single player offline game (is there a list somewhere)?

I want to know the exact changes/fixes that were made.

This does not count:

Patch 1.02 Change-List

* Campaign/Skirmish progress is automatically saved if a network disconnect occurs
* Various bug fixes in relation to crash/disconnect issues
* Skirmish / Custom Match Tunable Options:
o Lethality
o Time
o Victory Points
o Goal Point Multiplier
o Unit Kill Multiplier
o On/Off Map Reveal
o On/Off Random Crates
* Worldbuilder framework added to game (Map Transfer, in-game support, etc.)
* Numerous gameplay fixes related to shell UI and in-game
#2ValacanPosted 4/22/2010 10:18:08 AM
Wait. . . if the games are saved online, then how is it automatically saved if the internet goes down?
PSN ID: KnightlyKnave
#3Oerba_FlavouredPosted 4/25/2010 12:01:23 AM
I'm guessing that it saves itself temporarily on your computer and sends the information to the server when you re-connect.
Some neat changes, but doesn't change the fact that it sucks ;-D