What are the changes for the single player offline game (is there a list somewhere)?
I want to know the exact changes/fixes that were made.
This does not count:
Patch 1.02 Change-List
* Campaign/Skirmish progress is automatically saved if a network disconnect occurs * Various bug fixes in relation to crash/disconnect issues * Skirmish / Custom Match Tunable Options: o Lethality o Time o Victory Points o Goal Point Multiplier o Unit Kill Multiplier o On/Off Map Reveal o On/Off Random Crates * Worldbuilder framework added to game (Map Transfer, in-game support, etc.) * Numerous gameplay fixes related to shell UI and in-game
ValacanPosted 4/22/2010 9:18:08 AM
Wait. . . if the games are saved online, then how is it automatically saved if the internet goes down? --- PSN ID: KnightlyKnave
Oerba_FlavouredPosted 4/24/2010 11:01:23 PM
I'm guessing that it saves itself temporarily on your computer and sends the information to the server when you re-connect. Some neat changes, but doesn't change the fact that it sucks ;-D