Because it's easier to port a PC game to the 360 than the PS3. This looks like a low budget game, and the developers might not have the necessary funds to port it to a console that doesn't has as much players.
Oh ok thanks, anyway I'm still getting this game.
Yeah, if I remember right the dev kits for 360 were a bit cheaper and easier to work with than the PS3 kits. That probably influenced they're decision if that's still the case.
XBL GT: DrazenX195
i gotta agree, i absolutely HATE the childish, snide, fanboy comments. i've been on the recieving end of them myself.
although, i agree with the 'porting' answers, i think that if dreamkiller sells decent enough, it might make it's way over to sony's console in one form or another.
Whenever a game doesn't get released to PS3 it always seems to be that the dev's didn't have time or didn't feel like converting it to PS3 format lol. I wonder if it's the same for games that make it to PS3 but not to 360...
You came alone? Are you TRYING to die? -Cao Xing (Dynasty Warriors 5)
It's not about feeling like it, for a budget title it's easier to go to 360 from PC whereas a third platform which is also more difficult to program for would certainly cost more resources that they probably don't have.
The PS3 simply cannot perform under the stress of a standard game.
Nintendo Fanboys At Their Finest:
MadWorld>>>>>>>>>>>>>>>>>Mass Effect - 8_Bit_Boy
i know i'm going back on what i said in an earlier post, but pinbot, mad props- that was hilarious!
Looks like the 360 can't either. (I'm kidding)