How to stop an uprising?
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5 years ago#1
5 years ago#2
There are 3 general factors to uprisings:
The only things I can tell you that will really help here are: 1. Keep whichever city is in question FULLY garrisoned, 2. immediately tick the box to exempt the region from tax, 3. allocate as many funds as you can towards constructing buildings that give happiness and repression if theyre not already there (theatres, courts of law, masonic lodges), 4. send as many gentlemen into the city (if keeping order in the city is more important to you at that moment rather than keeping them in universities).
To be honest, I personally do not bother doing that much work at all. If you have a region you just captured that has like -30 happiness (for either ****, chances are that whatever you do wont bring the happiness up enough to totally calm the region. You WILL have to fight a rebellion or 2. I figure if i'm not going to end up bringing the happiness up enough, then why bother exempting the region from tax? I need the money anyways, and the only thing that will help you in this situation is: TIME. Just let enough time pass and the region will calm down. It usually happens after about 6 turns (maybe even less if you apply all of the factors I mentioned) because it takes 3 turns for a rebellion to finally happen (first turn you get a strike, second turn you get a riot, and 3rd you get a rebellion).
5 years ago#3
Note I meant to say: if you take PARIS from FRANCE.
Well, the region is still called France, but the capital of it is Paris so I guess I was still correct.
(Topic Creator)5 years ago#4
thank you very much
5 years ago#5
Also its often good to train militia since they have a garrison bonus so a full stack of them is better than your most elite army.
5 years ago#6
Gentleman also help quell the population, I had to use several when I took Paris.
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