Wow, this small talented game company is sure aiming for the money...

#1benkatz47Posted 3/24/2010 5:28:23 AM

...with this PC only release. Just saying, over 50% of Witcher 2 players are going to have the "torrent" version.

WTF?!

#2RTHKIPosted 3/24/2010 7:40:02 AM

Crysis pulled a profit...

#3eagles_bandPosted 3/24/2010 8:45:46 AM

The first Witcher sold over 1.5 million for PC only, so they made a nice profit from the first one or they wouldn't be making a sequel.

Honestly, the first game wasn't a game that would work on a console or console gamers would like.

#4benkatz47(Topic Creator)Posted 3/24/2010 9:12:22 AM

eagles_band posted...

The first Witcher sold over 1.5 million for PC only, so they made a nice profit from the first one or they wouldn't be making a sequel.

Honestly, the first game wasn't a game that would work on a console or console gamers would like.



Crysis pulled a profit indeed. This is not about pulling a profit, this is about making more money. I GUARANTEE WITH MY LIFE that Crysis 2, which is also console bound, will make a profit MANY MANY MANY times bigger than Crysis + Crysis 2 PC sales combined.

As for the witcher,same thing, put it on consoles and it will sell (ps3 and 360) 6 million + (considering it's a AAA game). Thats at least 4 times what they sold on PC.

And Dragon Age Origins CONSOLE sales beg to differ with your witcher - console gaming analogy. It will deffinately be something console gamers would like to see. MMORPG, and all sorts of RPGs work very good on the CONSOLE, not even mentioning that WITCHER could use more or less the same mechanics games like Mass Effect or Fable use, which work perfectly on the consoles. As far as MMORPG, w8 for FF14 and especially sony's DC Universe. They're also going to be on the ps3. Not to mention the first MMOFPS, MAG, is console only. The only game genre that does not work better on the console than on the pc YET is the RTS one. But that is most likely about to change with the upcoming PS MOVE and MAYBE even MS's NATAL.

Game developers hate piracy. In the console market there is SIGNIFICANTLY less piracy than on the pc one, not even mentioning the fact that the PS3 hasn't even ever been bricked YET.

#5cobrax55Posted 3/24/2010 9:28:53 AM

there is so much **** in that post....

for starters, you can not seriously make up numbers and try to pass them off as real, its not going to help....oh, and MMO's are not succesfull on consoles, I really do not know where you got that idea, but given that console MMO's are being cancelled left and right, it doesnt seem all that accurate.

the only thing that we do know, is that the Witcher pulled in a rather large profit despite being PC exclusive, and that the console version of the game was cancelled, so obviously they were not as confident as you are in the console version being a success.

Anything else that you have added is pure speculative ****.

#6cobrax55Posted 3/24/2010 9:30:08 AM

oh...and BTW, MMOFPS's have exsisted for years before MAG.

and the witcher is nothing like Fable or Mass Effect. Console RPG's tend to be much more shallow and basic then PC ones.

#7FGMPRPosted 3/24/2010 9:58:50 AM
and how much did da:o sell on pc? oh wait, you haven't got a clue as digital distribution sales aren't counted on the charts...

Here's a tip: Games made for PC, sell well. Bad Company 2 with it's many PC only features has more people playing than both consoles put together. Do the math... it's selling better on PC than it is on console. DA:O has been on the top 10 steam charts pretty much since release, long after the console crowd stopped giving a damn about it.

It's funny, activision (you know, the biggest gaming publisher in the world) is expecting it's 2 best selling games this year to be PC exclusives.

You have to learn to accept that a console release does not automatically equal huge sales. It's like the latest C&C skipping a console release because the console crowd won't even be interested in it to the point where they felt better off making it PC exclusive like the RA3 expansion. This isn't CoD, it's an old school C-RPG, and it's a guaranteed success as long as they concentrate making it a PC game and forget about a console release until after the PC version has shipped.

PC gamers can smell a console-ised game from a mile away. Most of us don't mind them as such (although HATE how they are effecting the industry), but prefer a PC game.
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If you believe in Satan, have accepted him as your lord and savior, and are 100% proud of it, put this in your sig
#8Gerrard_WPosted 3/24/2010 11:22:06 AM
It's a good thing sales numbers are a measure of a product's quality.

Oh wait.

Then maybe it's a good thing that the point of making video games is to earn as much money as possible?

Damn, it's not that one either...
#9MemoryitisPosted 3/24/2010 11:42:16 AM

Torrenting games is overrated, buying game is the new fad

#10eagles_bandPosted 3/24/2010 12:50:50 PM

FGMPR posted...
and how much did da:o sell on pc? oh wait, you haven't got a clue as digital distribution sales aren't counted on the charts...

Here's a tip: Games made for PC, sell well. Bad Company 2 with it's many PC only features has more people playing than both consoles put together. Do the math... it's selling better on PC than it is on console. DA:O has been on the top 10 steam charts pretty much since release, long after the console crowd stopped giving a damn about it.

It's funny, activision (you know, the biggest gaming publisher in the world) is expecting it's 2 best selling games this year to be PC exclusives.

You have to learn to accept that a console release does not automatically equal huge sales. It's like the latest C&C skipping a console release because the console crowd won't even be interested in it to the point where they felt better off making it PC exclusive like the RA3 expansion. This isn't CoD, it's an old school C-RPG, and it's a guaranteed success as long as they concentrate making it a PC game and forget about a console release until after the PC version has shipped.

PC gamers can smell a console-ised game from a mile away. Most of us don't mind them as such (although HATE how they are effecting the industry), but prefer a PC game.
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If you believe in JESUS, have accepted him as your lord and savior, and are 100% proud of it, put this in your sig


That's why I'm happy TW2 is being developed solely for PC at this point. Maybe down the road they port it to consoles. But at least, most agree the TC doesn't know what he is talking about when it comes to PC and console RPGs