This is probably the most average game of all time.
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I think it's really great. It has dull portions between quests, but I think it does nothing wrong.
"Awesome. Can I play steam games on my 360? I assume I can since you posted that on the Xbox 360 board in a topic about XBL deals." - Vivi0198
I have never seen a game that you can't hate, but you can't love. There is nothing especially appealing about Darksiders II, but it does nothing to piss you off. It's just...very, very plain. A 5/10 - 7/10 game.
I think this better described the first Darksiders, but I totally disagree with it for the sequel.
The world-building, character design, voice acting, puzzles and combat are all above average (or as you would say, "plainness").
"The ice man cometh, Sander Baby... The ice man ******* cometh"
If above, only slightly.
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If you think this game is average, then you must not play very many bad games -- which is all fine and good, but for all its flaws DSII is well above average.
I really don't. I try to avoid them whenever possible.
But while DS2 may not have many flaws, I've really not seen a single outstanding quality in either its plot, combat, exploration, dungeon design, visuals, soundtrack, or inventory. It's just been all 5/10 - 7/10 material; it never bombed, but it never really excelled. I've seen it all before, and DS1 was good at constraining it to a Zelda clone with God of War and Devil May Cry elements. This adds WoW into the mix, but I never really liked MMO's to begin with.
Hence the Stone Mask in my OP. I feel for a game I was looking forward to, it's going to be pushed aside by the sands of history.
TC is right, really, this game can be a fun time consuming experience (as most games are) but while i am a big fan of the darksiders franchise, this game really does nothing outstanding compared to other games in this genre (and this IS a video game, you can't help but compare it to other games)
i think i'm probably a fan of the IDEA of the Darksiders franchise more than the games themselves, the idea of playing as the horsemen of the apocalypse, and the (very interesting) backstory they have for them
but yea, as much as i wanted to love this game, since the first game built up so much and led to high expectations for the sequel, the only thing it does different is give you thousands of pieces of loot, instead of just a handful of weapons that you can upgrade, which really isn't that much of a change
perfectly agree with with TC, it's not a bad game, and it's hard to hate it, which is not a bad place to be considering some of the games that were sentenced to game hell due to bad reviews
however, it's also very hard to LOVE the game, or lavish it with praise, like i might do with any of the Mass Effect games, or Dead Space, or Bioshock, no it doesn't really stand on it';s own
"Our glory and our downfall. Embrace the terrible risks of war; drive home the spear." - A Talent For War
The Darksiders series has one of the most interesting fictions / game worlds I have played in. The fiction elevates it above average for me.
I can explain it to you, but I can't understand it for you.
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