Or should I be adding to both trees as I go along?
Not really trying to powergame, but I don't want to be shooting myself in the foot. I had planned on wearing heavy armor and wielding longswords and staves, so I'm guessing I'd want to fill out might first.
Thoughts? --- "Whosoever is delighted in solitude is either a wild beast or a god." - Sir Francis Bacon imma level 15 cubicle drone~
The Jack of All Trades destinies (gained by even point distribution) are great for the +1/+2/+3 to all skills until you find all the trainers / skill books.
IMO the might [active] skills are lame except for Adrenaline Surge and the ones on the right side that boost health / resistance.
The real thing is to find what weapons you like to use and then build from there (i.e., even if you like might, it doesn't make sense to boost all 3 longsword / greatsword / hammer weapon skills ... a ranged finesse or mage weapon is usually better than 2 melee).