The Sand Stone Castle Multiplayer map discussion topic

#1The_ShaderPosted 3/31/2010 2:32:44 PM
What we know from the various screen shots of this map...

1. its Asymmetrical
2. Very big and complex. Like Goldeneye maps.
3. it has big open spaces.
4. Might be possible to fall off the map to your death.
5. Multiple Floors with stairs leading to them.

Side Notes
1. Multiplayer screen-shots reveal new death animations.
2. Awesome new character models, which will be customizable.
3. if you were to study the bullet marks in the wall, it would seem the MP5 has somewhat increased accuracy.
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#2sunfalcon9Posted 3/31/2010 2:35:08 PM
1. its Asymmetrical
2. Very big and complex. Like Goldeneye maps.
3. it has big open spaces.
4. Might be possible to fall off the map to your death.
5. Multiple Floors with stairs leading to them.


Reminds me of a map in MPH(DS), forgot the name but it was the map where it had that light elevator thingy but if you reached the top, you would die....there was also a little chamber at the top with an imperialist (only way to get it without being trace) and a 50 energy health orb


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#3The_Shader(Topic Creator)Posted 3/31/2010 2:44:18 PM
never bought a DS. if i would, it would only be for Chrono Trigger.
This map REALLY makes me think of the multiplayer map "Temple" or whatever it was called in Goldeneye 64. except it had no open areas, and hidden passageways.
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Sparkster returns after 15 years in..... "Rocket Knight"
The Conduit= 5113-1194-6759 Name= Shader
#4paranoid71Posted 3/31/2010 2:58:58 PM
Cool.
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#5UltimateFlame13Posted 3/31/2010 3:00:17 PM

From: sunfalcon9 | #002
Reminds me of a map in MPH(DS), forgot the name but it was the map where it had that light elevator thingy but if you reached the top, you would die....there was also a little chamber at the top with an imperialist (only way to get it without being trace) and a 50 energy health orb


reminds me of that too
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#6The_Shader(Topic Creator)Posted 3/31/2010 3:07:00 PM
what the hell... does everyone have a DS?! ...... i am envious. if there was more badass games i might buy.

On Topic.
The map seems like it offers cover too.
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Sparkster returns after 15 years in..... "Rocket Knight"
The Conduit= 5113-1194-6759 Name= Shader
#7UltimateFlame13Posted 3/31/2010 3:12:41 PM
That's good, hopefully there is more cover in this game. Other then windows, corners, and every now and then a box or two there wasn't much to use in the last one.
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Everything I've learned about life can be summed up into three words: It goes on -Robert Frost
Waiting for Lost Planet 2, Brink, Civ V, SC2
#8CelticLink94Posted 3/31/2010 6:51:21 PM
Ummm, may just be me, but it looks like no lock-on? There were no markings around the other players to signify that, even though the gun was really close... idk, just thinking out loud.
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#9CelticLink94Posted 3/31/2010 6:52:17 PM
Oooh, thought of something else. As much as I hate these comparisons, looks like a Halo 3 map... I don't own the game, but watched my friend play it... not sure if it was a forge map on that weird sandbox with the level in the sky, or an actual map, but either way it looks really cool.
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~~~~Frozen Primates and Polite Rodents make for really good bands~~~~~
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#10Aile_WingPosted 3/31/2010 7:51:42 PM
sunfalcon9:
Reminds me of a map in MPH(DS), forgot the name but it was the map where it had that light elevator thingy but if you reached the top, you would die....there was also a little chamber at the top with an imperialist (only way to get it without being trace) and a 50 energy health orb


I actually hated that map. It was too easy for your prey to get away from you.
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