A little more multiplayer info

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5 years ago#1
http://blogs.sega.com/europe/2010/04/01/conduit-2-qa-with-high-voltage-software/

- Revive teammates
- Distinct weapon loadouts
- Sprint button
- ELO matchmaking
- Currency/purchase upgrades to weapons and suits
5 years ago#2
We knew this yesterday. >_>
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...*stabs j00* Number of stabs: 1006
The Conduit FC: 1333-5480-2178
5 years ago#3
we need a ****ing sticky.
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Sparkster returns after 15 years in..... "Rocket Knight"
The Conduit= 5113-1194-6759 Name= Shader
5 years ago#4
"we need a ****ing sticky.
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Sparkster returns after 15 years in..... "Rocket Knight"
The Conduit= 5113-1194-6759 Name= Shader"

AMEN!
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Are you picking up what i am putting down?The official hammer user.
Call me Incognito, Incognito3, Martian, Pwnage, or THE ranter, if you would please. Inb4shaderknowswhatheistalkingabout
5 years ago#5
what is ELO matchmaking?
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5 years ago#6
I checked the compilation and other obvious topics before posting but didn't see it.

ELO is a ranking system used for years in chess but has been used in other games: http://en.wikipedia.org/wiki/Elo_rating
5 years ago#7
mhm
that is interesting, very interesting.
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http://i40.tinypic.com/2hgh84l.jpg
5 years ago#8
the compilation was made right before more information was released.
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Sparkster returns after 15 years in..... "Rocket Knight"
The Conduit= 5113-1194-6759 Name= Shader
5 years ago#9
Yeah, Shader, but I checked the compilation thread for updates with this info, as well as other topics. But if it was posted in one of the many ATTN: HVS-Tony topics, then yeah, I probably missed it. :)
5 years ago#10
Did they finally do away with lockon? Or at least add an option to keep it out of your own rooms?

Because all this will mean jack and **** if the game is fundamentally flawed.
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